No idea what I am doing

Trying to figure out how to fix a weird tree shadow problem when I have no idea what I am doing.

unknown_2022.02.16-06.01.jpg
 
Not much shadows found on this track..
Maybe this one.. is looking funny ?
Cut it or replace with a bush-texture..
 

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  • RoadAtlanta_2016_tree_shadow.jpg
    RoadAtlanta_2016_tree_shadow.jpg
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Recall that issue on a track. I completely removed those object from getting loaded in the .trk file.
My guess is it is a rf conversion trying to have a fix ground tree shadow from the horizontal plane and a variable longer tree shadow from the vertical placed texture.
 
Recall that issue on a track. I completely removed those object from getting loaded in the .trk file.
My guess is it is a rf conversion trying to have a fix ground tree shadow from the horizontal plane and a variable longer tree shadow from the vertical placed texture.
Thank you for the tip. I have no idea how to do that, but you have given me an idea of what to look for.
Cheers.
 
As you can see this object is called Tree_Shadow07.
Open the .trk file in a text editor and search for that.
You will find something like this:

Instance= Tree_Shadow07.
{
MeshFile= Tree_Shadow07..gmt CollTarget=True HATTarget=False
}


Ether delete that or even easier add a couple of // in front of the instance=
I like to do all the lines as it makes it more clear after a week but not really needed.

// Instance= Tree_Shadow07.
//{
// MeshFile= Tree_Shadow07..gmt CollTarget=True HATTarget=False
//}
 
As you can see this object is called Tree_Shadow07.
Open the .trk file in a text editor and search for that.
You will find something like this:

Instance= Tree_Shadow07.
{
MeshFile= Tree_Shadow07..gmt CollTarget=True HATTarget=False
}


Ether delete that or even easier add a couple of // in front of the instance=
I like to do all the lines as it makes it more clear after a week but not really needed.

// Instance= Tree_Shadow07.
//{
// MeshFile= Tree_Shadow07..gmt CollTarget=True HATTarget=False
//}


Mate, you are a legend, thank you. We finally have Road Atlanta with a good AI and no strange shadows across the track. That task has taken a month. I have no idea how I ever would have worked that out by myself.

RACE 07_2022.02.18-17.10.jpg
 

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