Lake Superior

Tracks Lake Superior 1.11

Login or Register an account to download this content

rmi_wood

Realistic Modders inc.
Premium
Gave this track a try today and there are many textures, mostly off-track, that aren't rendering. Looks to be mostly the runoff areas and perhaps long kerbs, as well as some gaps between road and barrier.

Reinstalling didn't make a difference. Latest CSP, latest PURE, testing with the URD Oreca 07 on Practice mode. Drove about a dozen other tracks from various sources today with zero issues.

EDIT: Figured it out. I was using the "experimental" chunks optimization in CSP's General Settings. Works without issue for a lot of the tracks I drive, but clearly not for shin's tracks. Turning Chunks Optimization back to "Basic" solved the issue. Leaving this up for reference if anyone else has the issue.
 
Last edited:
In the process of testing this track and I noticed that if I stay as far left as possible while driving through the pits, the lap does not count, so I guess the start/finish line markers are not stretched out to fill the entire track?
 

Latest News

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top