Crashing: Full Suspension, tyre, wing and glass destruction w/ minimal body morphing

I love AC and ACC. I would love to have burnout-level destruction in AC2, but I know it's damn near impossible to make that and have our mods too.

On the car model in-game, if a part moves it should be able to break during catastrophic circumstances. That should become the standard for sim-racing. Don't need full vehicle destruction, but give us popped car hoods and broken axles, please.

Cars crash and fail, technical issues arise due to wear and tear. It's a part of the evolution of speed and should be respected, not feared.

 
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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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