Grand Prix Karting Monza
The next track in the Grand Prix Karting series is Monza. There are two versions, the GP track and the combination of the Oval and the GP track. Driving on the banked curves of the oval is a challenge. The advice is to keep low, close to the yellow line at the inside, but not cross the yellow line.
The AI karts have some trouble in turn 1 of lap 1. If you start in the back, it is better to drive a bit slower than you are used to in turn one to dodge the AI karts. This is only in the first lap.
Grand Prix Karting
Grand Prix Karting tracks are F1 tracks with the layout of the original F1 track but the size, look and feel of real world karttracks. No big runoff areas, but modern wide kerbs, pit not on the infield but on the outside of the track, not many grand stands but a pitbuilding which is also a grandstand. These tracks are not a resized conversion of existing tracks but scratch build. Not laser scanned (because they are fiction) but handmade, which was a bit of a challenge with some tracks with a lot of elevation in the track and the terrain surrounding the track.
Download karts:
http://www.premiersimracing.com/index.php?topic=128.0
Download Grand Prix Karting livery's (skinns for rFactor Rotax Max Mod):
https://www.racedepartment.com/downloads/grand-prix-karting.34182/
Download rFactor game on Steam:
https://store.steampowered.com/app/339790/rFactor/
The next track in the Grand Prix Karting series is Monza. There are two versions, the GP track and the combination of the Oval and the GP track. Driving on the banked curves of the oval is a challenge. The advice is to keep low, close to the yellow line at the inside, but not cross the yellow line.
The AI karts have some trouble in turn 1 of lap 1. If you start in the back, it is better to drive a bit slower than you are used to in turn one to dodge the AI karts. This is only in the first lap.
Grand Prix Karting
Grand Prix Karting tracks are F1 tracks with the layout of the original F1 track but the size, look and feel of real world karttracks. No big runoff areas, but modern wide kerbs, pit not on the infield but on the outside of the track, not many grand stands but a pitbuilding which is also a grandstand. These tracks are not a resized conversion of existing tracks but scratch build. Not laser scanned (because they are fiction) but handmade, which was a bit of a challenge with some tracks with a lot of elevation in the track and the terrain surrounding the track.
Download karts:
http://www.premiersimracing.com/index.php?topic=128.0
Download Grand Prix Karting livery's (skinns for rFactor Rotax Max Mod):
https://www.racedepartment.com/downloads/grand-prix-karting.34182/
Download rFactor game on Steam:
https://store.steampowered.com/app/339790/rFactor/