GTR2 Lighting Patch & new shaders

GTR2 Lighting Patch & new shaders 1.5

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Hello guys.
Well.. this patch is basically new set of values for your *.GDB track files, wich includes:

- Reworked colors, intensities, fog.
- New single geolocation for shadows/sun vectors to be 24hs aligned.
- 4 GFX´s that force the use of SRPL shaders.
- DX7 & DX8 capable.
- Alternative cubemaps.
- a DX9 Sky set.
- no hit on FPS

the 4 different shader options are:

0- Almost original:
It will not look too much better but you will not have any texture issue.

1- User(Recomended):
It will look good but +- 5% of tracks might need some minor texture or shader update.

2- Modder:
If the track can handle this, it will look really good. But +-75% of tracks might need some texture or shader update. (too much brightness, oversaturated textures, white grass textures, etc.)

3- Developer:
Same as Modder but... this is only DX9 allowed.

Credits

-Bjarne Hansen for GFX 1.70a and DX9 GMT`s Skies
-SimRacing.PL (K_Szczech) for SRPL shaders
-SJ Modding for GT3 mod from screenshots
-All track builders from screenshots
-skies taken from 10thMountains pack.
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Latest reviews

This should be included in power and glory... damn cool
Why this has no reviews?
This is the best must-have graphics mods for GTR2!
Please keep working on this! :)

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Author
holacrosty
Downloads
820
File size
27.6 MB
Views
11,196
First release
Last update
User rating
5.00 star(s) 2 ratings

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