We cannot know exactly how much fight there will be in 2021, but I tried to guess it. With this mod you will have more overtakes and fight. It's a target of F1 2021 aerodynamic regulations.
Improved dirty air and slipstream.
Downforce not changed, because AI cannot drive cars with lower downforce.
Implemented realistic damage.
Included copy-paste files if you play with default skins and xml for manual installation if you use skin mods.
Works in: Career(including already started one), Grand Prix, Championships on game v.1.22
Enjoy !
Edited lines:
Improved dirty air and slipstream.
Downforce not changed, because AI cannot drive cars with lower downforce.
Implemented realistic damage.
Included copy-paste files if you play with default skins and xml for manual installation if you use skin mods.
Works in: Career(including already started one), Grand Prix, Championships on game v.1.22
Enjoy !
Edited lines:
For slipstream power and width:
<m_aeroSlipStreamAirDensityScaleLift value="1.7" />
<m_aeroSlipStreamAirDensityScaleDrag value="0.84" />
<m_aeroSlipStreamCarWidth value="2" />
For suspension damage:
<F1SuspensionDamage>
<SpeedThreshold value="3" />
<FrontDamageScale value="1.00" />
<RearDamageScale value="1.00" />
<WheelDetachScale value="1.000000" />
<PartsDetachScale value="0.75" />
</F1SuspensionDamage>
Wing damage not changed.
<m_aeroSlipStreamAirDensityScaleLift value="1.7" />
<m_aeroSlipStreamAirDensityScaleDrag value="0.84" />
<m_aeroSlipStreamCarWidth value="2" />
For suspension damage:
<F1SuspensionDamage>
<SpeedThreshold value="3" />
<FrontDamageScale value="1.00" />
<RearDamageScale value="1.00" />
<WheelDetachScale value="1.000000" />
<PartsDetachScale value="0.75" />
</F1SuspensionDamage>
Wing damage not changed.