Hey all, fairly new to BTB and making tracks etc.
anyways ive been trying to make my own object recently and ive been following the toutorial videos on youtube anywho, after alot of stuffing around finding the gmotor plugin for 3DS max 2010 and getting it running ive exported the 3ds file and tryed to load the object into the x-packer, as i do this i get an error "Material #(number) has no texture"
Does anyone know or have some idea of what i might be doing wrong, or is there a step i might have to do different as im using a newer version of cs and 3ds than in the video.
thanx in advance for any help
cheers
anyways ive been trying to make my own object recently and ive been following the toutorial videos on youtube anywho, after alot of stuffing around finding the gmotor plugin for 3DS max 2010 and getting it running ive exported the 3ds file and tryed to load the object into the x-packer, as i do this i get an error "Material #(number) has no texture"
Does anyone know or have some idea of what i might be doing wrong, or is there a step i might have to do different as im using a newer version of cs and 3ds than in the video.
thanx in advance for any help
cheers