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Will 2010 Setups work with 2011?

Discussion in 'F1 2011 - The Game' started by Robert Rudholm, Aug 30, 2011.

  1. As topic says...
  2. Bram

    Roaring Pipes Maniacs | #27 Staff Member Premium Member

    Good question. First need to race the new cars myself to be able to answer that :)

    Personally I don't think they will be so much different than last year.
  3. I do know that the braking points were completely messed up by Codies and is going to be improved (hopefully) in F1 2011, also there is a new suspension system that will hopefully change handling a fair bit, but hopefully they should somewhat correlate to each other. Also depends on if the way you set-up the car is the same!
  4. indeed, ofcourse the setups will need some tweaking done to them , as the game has new physics but not to much should change, if it does i'll be extremely surprised.
  5. Be good if they have included the ability to setup a rather major bit of the cars suspension - namely the tyre pressures :D
  6. I don't expect a whole lot of difference honestly, from what i've heard the setup screen will remain the same, and the predefined setups are still based on wet>intermediate>dry.

    Maybe some things will change which will require adjustments, some extremes might not work (11/1 wing settings), lots of rear brakes...
    But should be a quick adjustment.
  7. Bram

    Roaring Pipes Maniacs | #27 Staff Member Premium Member

    11/1 was not extreme as the setup values dont have a large range. You could just tweak the settings slighty from a base codies defined per track.. 1/1 wing on Monaco gave you more downforce than 11/11 on Monza for example.
  8. Andrew Bortz

    Andrew Bortz

    Yeah but who's crazy enough to try a 1/1 wing setup at Monaco?
  9. @Andrew Lewis Hamilton :)

    I hope that, extreme setups will not work as well as in 2010. I hope rear wing will be more imporant - like in real F1. Front is just to tweak under/over stear, downforce should be got from rear.
  10. Bram

    Roaring Pipes Maniacs | #27 Staff Member Premium Member

    Codemasters games have always had strange ways to setup a car. Anyone playing Toca2 remembers those weird stiff setups that were really fast.

    Their F1 games unfortunately havent really improved on that matter.
  11. David O'Reilly

    David O'Reilly
    A bad quali means I can go forwards in the race.

    The more I think about it the more I'm inclined to think that the setups will quite a bit different. We wont know of course till we try but:
    The Physics model is meant to be significantly improved/different.
    The car more responsive and more manageable in oversteer.
    This is all physics and setups are about physics.
    We shall see
  12. Stefan Woudenberg

    Stefan Woudenberg
    Premium Member

    Would be great if you could read the telemetry to help you improve the setup, but it will be just doing it on feeling and endless laps. :D
  13. I still don't know why they're pushing the 'Be The Driver, Life The Life, Go Compete' thing cause all of you want to be the engineer. lol

    But ok, I also want to adjust things on my car of course. I don't see the point of pushing that every year. F1 2005. and 2006. had really great setups even though I wasn't really playing that game too much so I wasn't paying attention on the setup. It was more split - screen with friends.
  14. David O'Reilly

    David O'Reilly
    A bad quali means I can go forwards in the race.

    Mario its just different stroke for different folks.
    Some ppl really enjoy advancing their knowledge and skill on this side.
    Others just want to race their mates.
    There is no right or wrong.
    Previous games as far back as EA Sports F1 2002 had really detailed physics and setupo including skid pans and telemetry. Guess what I never used it.
    Today however i want differenet things.
    Viva la difference.
  15. I was testing 1/1 in monaco once and it worked very well - monaco is track where you need more mechanical grip than aero. The difference in downforce is because they programed the game to simulate different wing designs - in one of the first developer videos of the game last year anthony said "you will always have the right wings and gear ratios for the track". I think that old setups might work but of course with some modifications. Now we will loose the ability to control the front wings.
  16. Andrew Bortz

    Andrew Bortz

    Ok ill stop the whole 1/1 wing comment, I only made that as sarcasm because to my knowledge its only me that uses a 1/1 wing wet or dry at Monaco.
  17. David O'Reilly

    David O'Reilly
    A bad quali means I can go forwards in the race.

    Andrew I knew what you were up to.
    Personally i have gone as low as 9/7 there.
  18. I think, F1 2010 setups can not work on F1 2011, because, 2010 setups created by the track sectors. But on 2011 we have KERS and DRS, Therefore, 2010 setups does not coincide with 2011
  19. if front wing does matterto steering caracteristics , then noone would be using 1/1 wing settings ( horrible understeer) or 11/1 ( horrible oversteer ) . 1/1 would be to slow on entries and 11/1 would be undrivable ( proof : get f1 10 in gt5 and set front wing to highest and rear wing to lowest . youll crash out in every corner , too unstable . the opposite proober that i have no turn in at all but im very stable ).
  20. James Chant

    James Chant
    Premium Member

    The wing settings in 2010 are not full control of the wing. There is a base setup for each track and you 1-11 settings are a tweaking only. Running a front wing on 1 is not the lowest you could take it on the car, but the lowest you can take it on that track's base setup.