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Wheel animation in VR

Discussion in 'RaceRoom Racing Experience' started by Cote Dazur, Mar 18, 2017.

  1. Cote Dazur

    Cote Dazur

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    i am disappointed with the wheel animation in VR, the wheel in game only turns a 90 degree, not so immersive. Is there a plan to improve that in the future?
     
  2. Daniel Trapp

    Daniel Trapp
    Anywhere but here Premium

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    You have to turn of the arms in order to fix it in most cars sadly.
     
  3. Kurupt CDN

    Kurupt CDN
    DirtT Tuned Motorsports Premium

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    Theres an option under controllers or vehicle settings that allows you to match the rotation to wheel animation .....i dont have vr but it works fine with single screen as long as your wheel is using 900 degrees and is set to automatic wheel rotation per car....not a custom rotation degree
     
  4. Cote Dazur

    Cote Dazur

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    Thank you, are you saying that turning off the arms allows for the wheel to have more than 90 degree movement? Turning the arm in VR is not really an option, it looks really weird.
    One more thing, yesterday I tried the Tatuus and in that car the wheel rotation works normally.
    Maybe R3E need to update the older cars. my issue is in the McLaren GT3 and the 2015 DTM.
     
  5. Daniel Trapp

    Daniel Trapp
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    Many cars only have animations for 90 degrees sadly.
     
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  6. MarcG

    MarcG
    Premium

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    Yeah I read on the Sector3 Forums that they are gradually going through and updating all the cars so the Driver Arms/Wheel have more than 90. Just have to wait for each patch and hope the cars you driver have been updated, it's definitely something that needs to be worked on for VR users I know that much...it's so weird when the arms stop rotating :p
     
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  7. Majuh

    Majuh

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    I don't think they have updated the driver model in any of the older cars so far, so I wouldn't hold my breath for it.