• “Just being a mediocre driver has never been my ambition. That's not my style” ― Michael Schumacher
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Have a chance to win a copy of F1 2017 The Game (PC) by following RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and / or YouTube.

What is right FOV in Project Cars for my display?

Discussion in 'Project CARS' started by violet72, Jul 18, 2015.

  1. violet72

    violet72

    Messages:
    3
    Ratings:
    +3
  2. jimortality

    jimortality
    Premium

    Messages:
    3,559
    Ratings:
    +957
    I think it should be 72 fov I was working it out wrong but I would add 10 onto that and try 82-83
     
  3. violet72

    violet72

    Messages:
    3
    Ratings:
    +3
    if 73 looks too wide so more degrees means even wider picture
    I dont want to guessing. I'd like to get accurate number based on math calcs.
    All fov calculators gave wrong number. Is it any chance to calculate it properly without guessing?
     
  4. Frank

    Frank
    Administrator Staff Premium

    Messages:
    3,207
    Ratings:
    +910
    Try 67.
     
    • Agree Agree x 1
  5. violet72

    violet72

    Messages:
    3
    Ratings:
    +3
    I found it.
    http://ostermiller.org/calc/triangle.html
    SIDE A = WIDTH OF TV SCREEN
    SIDE B,C = DISTANCE BETWEEN SIDE EDGE OF TV SCREEN AND YOUR EYES (IN THE SAME HORIZONTAL LEVEL)
    It gave me decent 67' wich looks really realistic and immersive
    It may not work for tri-screen setup.
     
    • Like Like x 3