Hi to all!
For my track I'm creating a part of the background with a simple image.
When I import the .dds into BTB, by Xpacker, I mount the texture on a wall,
I see that the texture (with alpha level) is so much pixelated that i can't use it!
The texture size is 2048*256, and I would like to keep that resolution for the high details of the image.
How i can reproduce the image without the pixelated effect?
Thanks so much!
For my track I'm creating a part of the background with a simple image.
When I import the .dds into BTB, by Xpacker, I mount the texture on a wall,
I see that the texture (with alpha level) is so much pixelated that i can't use it!
The texture size is 2048*256, and I would like to keep that resolution for the high details of the image.
How i can reproduce the image without the pixelated effect?
Thanks so much!