Steeped in history and prestige, Brands Hatch is THE iconic British race track. Date: Saturday 10th of December 2016 Server Name: RACEDEPARTMENT.COM VSCC Track: Brands Hatch Grand Prix (Must own the Brit Pack DLC, PURCHASE HERE) Start time: 19:00 AEDT (08:00 GMT) Virtual Time of Day: 13:00 Starting Track Grip: Medium (normal progression) Race Format 19:00 AEDT (08:00 GMT) - Practice - 60 minutes 20:00 AEDT (09:00 GMT) - Qualifying - 15 minutes 20:15 AEDT (09:15 GMT) - Warm Up - 10 minutes 20:25 AEDT (09:25 GMT) - Race - 75 minutes (formation lap + standing start) Pit Lane Entry Drivers must be careful not to cause incidents with cars that are entering the pit lane. The entry point deviates slightly from the racing line, so it's important to recognise that the pitting vehicle will be travelling a bit slower to compensate for the tighter line. During the race, you must slow down to the pit lane speed limit (50 kph) before the pit lane line. Failure to slow sufficiently will result in a drive-through penalty. The pit lane speed limit line is designated by the line itself and two orange cones either side of it (see below). Pit Lane Exit When exiting the pit lane, drivers must always stay to the right of the solid white line that guides you back on to the track safely. Crossing this line is permissible during Practice and warm-up, however you can still be penalised if you cause an incident. Crossing this line during Qualifying and the Race is strictly prohibited. Each instance of cutting it will result in a 10 second time penalty. TeamSpeak Your presence on TeamSpeak is mandatory for all rounds. You must set up your teams' Sub-Channel within the VSCC sub-channel, using your team name. To create a sub-channel, please follow the simple steps below. 1. Right click the RD Stock Car Championship channel, and click 'Create Sub-Channel'. 2. Enter the appropriate details. Click OK During Qualifying and the Race there will be no in-game text chat allowed under any circumstances until all active drivers have crossed the finish line. Those caught using the in-game text chat during these sessions will be given a 5 second time penalty added to their total race time. Only communications from the league director will be allowed when it pertains to critical issues (i.e. Server problems). During practice, in-game text chat is permitted, however please be respectful of others trying to concentrate. Incident reports Sometimes crashes and incidents happen. It's just part of racing. However if you feel you've been unjustly disadvantaged by a fellow driver breaking our League Regulations and all attempts to resolve the matter privately have failed, you are free to submit an incident report to the league director via Private Message, which will then be submitted to an independent steward panel from the staff group who will review it and issue a verdict. Reports will be accepted up to 48 hours post-race. Any later and they will be rejected.