Cars VRC Formula NA 2012 and 2018

I did the AI for mountain peak and they seem to work pretty good there. The key is to keep the AI boundary line about a foot, or sometimes even more, away from the actual wall. The main problem with AC and ovals though is the lead car gets no speed gain from drafting. So there is no real benefit from staying locked into someone in the draft as the front car won't go any faster unless you bump draft.
 
Still early WIP!

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Biggest surprise imo would be a mid 90s Indycar release from you guys out of nowhere. I would shite my pants.
 

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What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


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