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Discussion in 'F1 2015 - The Game' started by shahzad, Aug 16, 2015.
Codemasters Not 2015 Car Update yet
The cars have been updated with the day 1 patch. Not sure what you are talking about.
i think he means for the season, but of course the season has been on hiatus.
williams car are not red and blue strip
It was like that in F1 2014 as well. They cannot advertise Martini in the game as it's an alcoholic brand, which is not allowed by PEGI 3 as the game is classifieds for kids to use too.
Basically, it's not a bug, it's a feature.
Yet to have in-season updates.. Doubt we will. And the state the game is in, god help us if they add more content.
again, what would they update. since the game was released there's only been the hungarian GP.
well they dont have the new force india nose, manor livery, mclaren nose etc etc
we need the updates
big patch today --
We just set live a new patch for F1 2015 including the below fixes.
Fixed AI always pitting on the same lap as their team mate
Fixed some instances of cars getting stuck in the pit lane
Fixed infrequent crash in the pit lane
Fixed car resetting to track when using flashback in the pit lane
Fixed instances of the pitting strategy not always updating correctly
Fixed fuel changes not saving correctly when changed under parc fermé conditions
Fixed various errors with the damage, fuel and temperature swipe
Fixed game stutter when the player takes control of an AI-driven car
Fixed AI cars having punctured tyres in P2 and P3 sessions in Pro Season mode
Fixed identical weather being used for all practice sessions in Pro Season mode
Fixed game resuming instantly when backing out of replay
Fixed flickering on track reflections in wet weather on high graphics settings
Fixed objects popping when playing with multi-monitor and wide screen setups
Added ability to adjust camera and field of view settings
Fixed McLaren 2015 car’s gear paddles glowing orange under braking
Added ability to delete car setups
Added a new “invite only” custom match option
Added push to talk functionality for voice comms
Improved session joining speed through the multiplayer hoppers.
Reconfigured hoppers to give one hopper per difficulty setting
Updated feature race to Belgian Grand Prix
Fixed players with invalidated lap times being shown as in 1st place during one shot qualifying sessions
Fixed grid order being incorrect after one-shot qualifying session if players had invalidated their lap times
Fixed several instances of players failing to start a session after other players have left the game
Fixed race start timer increasing whenever a player joins a hopper lobby
Fixed players acquiring another player’s points when joining a session mid-season
Fixed saved lobby settings not loading in correctly
Fixed players not joining hopper lobbies correctly from some game modes
Fixed car body not loading in correctly in some multiplayer race
Fixed multiple incorrect fastest lap notifications being displayed during online practice sessions
Fixed vote to skip track being used multiple times in lobbies
Added notifications for players retiring during a multiplayer session
Various other bug fixes and improvements
Please note that voice command support is still being developed, and is expected to be delivered in a later update.
As ever thank you for your feedback and support and let us know how you feel about this latest update.
Still not being able to play on multiplayer ever since i brought the game on release day... Might aswell throw the game in bin
Wished they left the multiplayer alone where you could just enter a lobby you wanted to join instead of this hopper crap