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Triple 4K Resolution support on rFactor 2?

Discussion in 'rFactor 2 Setups' started by RossP, May 26, 2017.

  1. RossP

    RossP

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    Hello Race Department Forum,

    I work for Classic race simulators (based in Farnborough), and I am just curious if it is possible to have triple 4k surround resolution on rFactor 2? So it would be 11520x2160.

    Does rFactor 2 support it ? I know it supports 5760x1080 which is nice, but we are looking to setup a machine with triple 4k surround.
     
  2. Emery

    Emery

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    In theory, rF2 is display independent. That is, if Windows recognizes your display, then rF2 can put an image on it. Whether you can get adequate fps is another matter... IMHO, graphic cards are not yet capable enough for triple 4k, but maybe you can prove me wrong by effectively using a trio of GTX 1080Ti in triple SLI?

    Honestly, though, I think the current practical limit is triple 1440p with a pair of GTX 1080Ti in 2-way SLI.
     
  3. RossP

    RossP

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    The thing is that , money is not a matter, I am just limited with rFactor 2. Not that rf2 is a bad simulation software, I think its one of the best, but I need to know if I make the resolution work, will rFactor 2 provide me with an option to use that resolution?
    Thanks
     
  4. Ari Antero

    Ari Antero

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    rFactor 2 can run same resolution as your Windows. I am using resolution 10320 x 1440 (3x34"@144hz) capped fps to 120, two-way SLI.

    Here is my system spes:
    MBO: X99 WS-E/10G, CPU: i7-5960X@4.4Ghz, RAM: 64 GB Ripjaws 4@3000 CL15, GPU: 3 x MSI GeForce GTX 1080 Ti SEA HAWK EK X
    As you can see I have 3 x 1080Ti but I have not been able to run rFactor 2 with Three- way SLI.
    What is worth to know is that you need 3000 mhz ram speed when you are using two-way SLI. CPU is not so important in rFactor 2, my CPU usage is +- 10%.

    You may found this thread interesting: https://forum.studio-397.com/index....i-compatibility-bits.55306/page-2#post-891478
    ;)