• "Mwoah" - Kimi Räikkönen
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Track map

Discussion in 'Automobilista' started by Fanapryde, Mar 7, 2017.

  1. Fanapryde

    Fanapryde

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    Hi guys, is there any way to generate a track map (like in rF2 e.g.)? I have a few mod tracks without the map being present and I'd like to make my own (if even possible).
    I searched the net, found nothing...
    I just need it to see where the opponent cars are...:D
     
  2. Dann Murillo

    Dann Murillo

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    Are you talking about the small track map in the HUD?
    (to the left in my screenshot below)
    If so I believe if you are missing that for any track you need to redo the AIW file.
    [​IMG]
     
  3. Fanapryde

    Fanapryde

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    Like that yes, though I have mine zoomed in most of the time.
    Excuse the ignorance (not an expert on PC)... redo the AIW files ? :unsure:
     
  4. Dann Murillo

    Dann Murillo

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    It means you need to edit the track, specifically the "paths" that the AI and Safety car take around the track. [I believe] that essentially creates the map that we see in the HUD. I think we need to use RF1 tools but not sure. Can anyone else help advise what is needed to edit AIW on tracks? Maybe @Gringo
     
  5. Fanapryde

    Fanapryde

    Messages:
    461
    Ratings:
    +194
    I see, thanks.
    I found AIW files in mod tracks, the originals don't seem to have a AIW file (or I did not find it).
    From the AIW files I have seen, I have no clue what to edit ??
    I was hoping it could be done like in rF2: open the TrackMap control panel, record while driving and done. That seems to have been wishful thinking... :D