Wow can't wait for the update to drop!
Wow can't wait for the update to drop!
Kart Track added.
More complex physics.
New objects.
New textures.
And many others.
Root directory name changed.
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I was about to go to sleep, but I now have to test this update! Great stuff!Szymik updated Tor Poznań with a new update entry:
Tor Poznań 2.0
Read the rest of this update entry...
Let me know if you like it.I was about to go to sleep, but I now have to test this update! Great stuff!
Just a heads up, that kerb lip might cause issues with AC tires. In my opinion, I’d keep that as visual only and something way more simpler for physical.
Its ticked to seasonal adjustment on CSP settings. Other tracks ie kunos say Brands hatch go to winter mode at this current day and time.
Thank you for continuing to work on this already-excellent track.
In the version before this one, you had a zima, zimarev, and rev folders/tracks. Are these no longer? What's up with those?
Use CM (https://acstuff.ru/app/)I have no 3D grass on max settings
Zima means Winter in Polish. is currently supported by skin. I forgot to add reverse versions
@AlleyViper
A bit of optimization will always be useful
So V 2.1 soon™
It looks like the csp live track cameras [DISPLAY_...] has a huge toll on DIP. On my system alone in the main straight with a ks mx5 cup, on the frames it renders the display it spikes from base ~1900 tops to >3400 DIP. Also affects DIP too for long when passing back alongside the main straight after turn 1-2, where just a bit over 2200 can turn into periodic 3600+ while driving alone.
Setting HIGH_REFRESH_RATE = 0 (30 to 15fps) will only respectively reduce the frequency of DIP spikes, having a good effect on lowering the avg DIP (but not peak values) when playing at 60fps.
TBH, I find this sort of eyecandy with live cameras (instead of simpler rotating adds) can be on the taxing side for a racing sim if you're already at a ~60fps target vs an AI grid. Hopefully a checkmark on CM for displays will be added the same way it's possible to disable navigators.