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Textures and Xpacks

Discussion in 'Bob's Track Builder' started by MaxVK, Nov 1, 2009.

  1. Iv not really started using the XPacker yet, but Iv had a look at it and I'm a bit confused about something:

    I have a series of textures that I want to use on scenery and perhaps walls. Is there a simple way to create an XPack for this, or do I need to include models and objects etc?

    Iv also noticed the Edit textures feature. Is this what I need to be doing instead? If this is the case, do I need permission from the creator of the XPack first?

    I am also planning an XPack of my own with a few models exported from Sketchup. The same question applies to this: Do I need to have models for all of the textures or can they be set to apply to certain objects (Scenery for example)

    I think Im getting a bit confused about this right now!


  2. You can make an XPack just using textures. Create a new XPack, then under the Materials tab click on 'Add from Textures' bottom left to add whatever textures you want to use.
  3. Thanks Chub, thats what I needed!

    James: I saw it, I have it, I'm going to read it! :)

    Cheers all!

  4. LOL