Hi folks having trouble doing something that i could do before. The main problem is with ps i think, but perhaps someone knows a better way of doing this I have made a texture here is ps, and the glass area is semi transparent (with a slight texture).. then as you can see in the window i have a shadow (i want to give the impression the window is set into the wall slightly).. anyway here the image in ps so u can see what i mean http://www.fractalscapes.net/designs/btb/villa/003.jpg now i saved this out initially as dxt3, and then dxt5 both result in this: http://www.fractalscapes.net/designs/btb/villa/04.jpg as you can see both these dds modes have killed that nice shadow gradient. Now this isnt normally a problem since i have discovered that on dds export , choosing "pallet 256 color + alpha) works well for gradients.. I have used this mode before .. here is an experiment i did a while ago http://www.fractalscapes.net/designs/btb/villa/05.jpg now heres the problem.. photoshop often crashes or freezes when i try to export to pallet 256 color + alpha mode, so ive not been using it much latley. (but i have used it as you can clearly see in the last pic link). Anyway, ps is now refusing to export my window texture (http://www.fractalscapes.net/designs/btb/villa/003.jpg) with that dds setting. it freezes. Is there any other way i can do this? ive tried a few other dds export settings but they either wont work at all, or that gradient is killed as i showed you in the 2nd pic link. the pic is 256x256 image anyway got any work arounds for this? ps. i tried chroma on everything too.