Everything has worked well with my project until I recently tried to use some self-made textures. When loading the track the game shows an error: "Error loadng texture x for material y". The material name has been set as wall in BTB. When I tick the checkbox Keep material name it now loads the track but shows some kind of placeholder in place of the textures. I have also tried to change the texture names in the rFactor folder, but that doesn't work either. This has been probably asked hundreds of times, but I'm really out of ideas with this.