• "Mwoah" - Kimi Räikkönen
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Cars Test Plane 1.0

Assetto Corsa Test Plane

  1. the_meco

    the_meco

    Messages:
    42
    Ratings:
    +274
    the_meco submitted a new resource:

    Test Plane - Assetto Corsa Test Plane

    Read more about this resource...
     
    • Wow Wow x 6
    • Love Love x 1
    • Haha Haha x 1
  2. AccAkut

    AccAkut

    Messages:
    785
    Ratings:
    +795
    would it be possible to use the "Blurred rim" system to give the prop a nice look...? Or the brake disc shader, I found out that its not needed to be linked to a WHEEL_or SUSP_ Empty... just curious :D

    and how do you create thrust in this?
     
    • Like Like x 1
  3. the_meco

    the_meco

    Messages:
    42
    Ratings:
    +274
    It might be possible but I cant think how currently. The problem I see is the blurred rim would rotate around the suspension axis, so I don't think it would keep the correct pivot for the propeller. Maybe a brake disc shader might work. I was planning on making my own model but time is a bit limited so I've not put much work into polish, but I'm happy for anyone else to take the data and make something from it.

    The thrust works by using negative drag, so once the engine has you above a certain speed on the ground negative drag kicks in and pulls you forward while in the air :)
     
    • Like Like x 1
  4. cerebralvortex

    cerebralvortex
    Premium

    Messages:
    66
    Ratings:
    +25
    Oooh, I'd like to have a flight over VIR and the Nordschleife with this.. :cool:

    Thanks for sharing !
     
  5. Fanapryde

    Fanapryde

    Messages:
    459
    Ratings:
    +193
    Nice toy. Only downside for me is that my Fanatec V2 wheel rattles as hell even when in the air. It's like I am constantly driving on kerbs...takes the fun a bit out...
    And I don't have external sound.
     
    Last edited: Mar 10, 2017
  6. RealAKP

    RealAKP

    Messages:
    22
    Ratings:
    +49
    [​IMG]
     
    • Like Like x 1
    • Love Love x 1
    • Wow Wow x 1
  7. gamer19

    gamer19

    Messages:
    1,044
    Ratings:
    +353
    Am I doing something wrong ?
    Every time I get off the track path itself game teleport me to box. Same as when I drive rally cars if I go a bit more off track - box. Is there some option to be turn on/off or something ?
    Thanks for the plane btw, now I don't have to go to flight simulator to fly. =)
     
  8. RealAKP

    RealAKP

    Messages:
    22
    Ratings:
    +49
    To get it working
    • Make sure AUTOFLIP_RECOVERY=0 in assettocorsa/system/cfg/options.ini
    • Disable damage (I don't think it will gain enough speed with damage on)
     
    • Love Love x 1
  9. gamer19

    gamer19

    Messages:
    1,044
    Ratings:
    +353
    It doesn't work.
    It still returns me to the pits as soon as I go anywhere other than track itself... :unsure:
     
  10. Mahad

    Mahad

    Messages:
    368
    Ratings:
    +214
    Penalities activated ?
     
    • Agree Agree x 1
  11. jurik1984

    jurik1984

    Messages:
    104
    Ratings:
    +169
    Crazy job! ))) I love it! We need helicopter too ))
     
    • Agree Agree x 1
  12. magzire

    magzire

    Messages:
    115
    Ratings:
    +38
    Dude you have 6 FFB on the fly settings on the wheel.
     
  13. Fanapryde

    Fanapryde

    Messages:
    459
    Ratings:
    +193
    "Dude", they are all set for use in different sims.
    Not going to mess with the settings to fly a plane...
     
  14. Fanapryde

    Fanapryde

    Messages:
    459
    Ratings:
    +193
    Btw: to be exact there are 5 settings.
     
  15. RealAKP

    RealAKP

    Messages:
    22
    Ratings:
    +49
    Try FFB app in game, you can adjust overall FFB force to each individual car / plane ;) there, set value to 0%.
     
    • Like Like x 1