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Terrain wont change texture 0.7.0.6

Discussion in 'Bob's Track Builder' started by Fatboymart, Aug 2, 2009.

  1. I have a basic oval track. I have X2 open end tracks which blend in to make look like run off area's.

    I have used the auto terrain and fill option on all three tracks.

    I have selected terrain nodes and joined where applicable.

    I have used the "fill" option where also applicable to form wide open terrain which will be a big lake.

    My problem is this:

    I have selected a single default grass material for all terrain just to get something down.

    I am now at the stage where I want to make changed to the grass material at various locations.

    I can select all terrain and apply a new primary material (example default grass 1 too default grass 2).

    But what happens is a proportion of the selected terrain will take on the default 2, but a large area will remain default 1. I have made shore all relevant terrain is selected.

    If I then go to default 1 on its own and try and change the primary material, nothing happens. default grass1 still remains.

    I have also noticed that if I select only 1 "FILL" which might have nothing that I am aware of in common with any other "FILL" from a different location on map, and then go and change nominated material - All of the area's which I have used the "FILL" option change to the new material although I did not knowingly select them for change.

    To sum up

    Why can't I remove a primary material and replace it with another default of my choosing (default terrain materials). It would appear that Grass 1 will not allow me to replace it for some reason.

    BTW

    I have read the help file and cannot find any error in my selection/de selection of materials.

    Thanks