I perfectly know that Piddy has already tons of suggestions and he closed the relative thread, but I would like to add this one to the big pot, for present or future consideration.
When placing grass objects on bumby terrain with different slopes, we have now to correct rotations in order that all the 3/4 wings of the object are parallel to the terrain poligon/s it is placed on, otherwise some pieces "float" in the air, especially on steep ground.
It would be very useful to have an option to choose to have the object placed parallel to terrain (or to an average plane among those touched by the object). This would really speed up contryside roads and rally tracks building.
Just my thought, bye!
When placing grass objects on bumby terrain with different slopes, we have now to correct rotations in order that all the 3/4 wings of the object are parallel to the terrain poligon/s it is placed on, otherwise some pieces "float" in the air, especially on steep ground.
It would be very useful to have an option to choose to have the object placed parallel to terrain (or to an average plane among those touched by the object). This would really speed up contryside roads and rally tracks building.
Just my thought, bye!