Hi guys. I'm trying to create a wall as a Sobject for my BTB project. Unfortunately I got 2 main problems
First, the texture doesn't seem very fluid:
I tried changing the texture for a very smooth one for testing purposes but the problem persisted:
Second, on corners you can see the edges of the wall and it looks rather ugly:
I tried ticking the "curve with spline" and "can stretch" options but it still doesn't get the desired effect.
Any ideas on how to solve this? Here's an example of a perfectly working Sobject wall (no texture problem nor ugly looking corners):
Free cookies for anyone helping me!
PS: I'm creating the object for a RBR stage. So moving the sun around on BTB to fix the texture "shadows" problem won't help cause it has no effect in-game =x
First, the texture doesn't seem very fluid:
I tried changing the texture for a very smooth one for testing purposes but the problem persisted:
Second, on corners you can see the edges of the wall and it looks rather ugly:
I tried ticking the "curve with spline" and "can stretch" options but it still doesn't get the desired effect.
Any ideas on how to solve this? Here's an example of a perfectly working Sobject wall (no texture problem nor ugly looking corners):
Free cookies for anyone helping me!
PS: I'm creating the object for a RBR stage. So moving the sun around on BTB to fix the texture "shadows" problem won't help cause it has no effect in-game =x