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Speed limiter

Discussion in 'Racer Problems & Fixes' started by Fiecu, Jul 17, 2014.

  1. Hi, I was bored, so I thought that i can make a small update to my M5 F10. I decided to make speed limiter. I put this to my car.ini:

    speedlimiter
    {
    ; 250 km/h
    velocity=68.88
    ; Time (ms) to keep throttle cut when going above the limiter velocity
    time=10
    }
    }

    And now it looks like this:

    (...)
    differential
    {
    count=1
    diff0
    {
    type=0
    ratio=3.91
    inertia=0.16
    friction=100
    locking_coeff=25
    output2=2
    output3=3
    }
    }
    clutch
    {
    max_torque=650
    }
    handbrakes
    {
    wheels=23
    }
    speedlimiter
    {
    ; 250 km/h
    velocity=68.88
    ; Time (ms) to keep throttle cut when going above the limiter velocity
    time=10
    }
    }

    (...)

    But it's doesn't work. Maybe someone knows what i'm making wrong?
    And big sorry for my bad English :D
     
  2. As can be seen in default/car.ini, the speedlimiter code is part of the engine section, not a standalone tree.

    Not sure why Ruud decided it makes sense to put it there, but that's the way it is.
     
  3. So, i put speedlimiter code to the engine section:

    engine
    {
    x=0
    y=0
    z=0
    autoclutch=1
    autoclutch_rpm=
    braking_torque_curve=Wykresy/braking_torque.crv
    curve_torque=Wykresy/torque.crv
    cylinders=8
    enable_stall=1
    enable_stall=1
    friction=0
    idle_method=1
    idle_throttle=0.05
    idle_rpm=900
    mass=220
    max_rpm=8000
    max_torque=0.79
    max_warn_rpm=8000
    min_warn_rpm=6700
    size=0
    start_rpm=1300
    stall_rpm=450
    starter=1
    starter_torque=100
    start_stalled=1 ;1
    torque_reaction=0.35
    speedlimiter
    {
    velocity=68.88
    time=10
    }

    inertia
    {
    engine=0.42
    }
    jitter
    {
    amplitude=0.1
    frequency_min=1
    frequency_var=0.1
    time_min=150
    time_var=10
    }

    But it's still doesn't work, I don't know why :( 68.88 m/s is 247 km/h and in game the car is driven at a speed of 274 km/h..
     
  4. Alexander Knoll

    Alexander Knoll
    NEVER GIVE UP!!

    hmm...try to put it under the jitter...all limiters i have working are placed there...not sure if it helps...

    min_warn_rpm=6700
    size=0
    start_rpm=1300
    stall_rpm=450
    starter=1
    starter_torque=100
    start_stalled=1 ;1
    torque_reaction=0.35

    inertia
    {
    engine=0.42
    }
    jitter
    {
    amplitude=0.1
    frequency_min=1
    frequency_var=0.1
    time_min=150
    time_var=10
    }
    speedlimiter
    {
    velocity=68.88
    time=10
    }

    }

    ...and don't forget the closing brackets(?) at the end of the engine section....

    Alex
     
  5. Still nothing... Maybe I will put link to the car here and someone will try to make this?
     
  6. Alexander Knoll

    Alexander Knoll
    NEVER GIVE UP!!

    maybe, but remember no copyright protected stuff here...and conversions only if you have permission from the original author...
     
  7. As Alexander mentioned, check for missing or obsolete brackets in your car.ini - I remember the vehicle produced a lot of qlog entries when I last looked at it. Make sure to clean that up before trying any kind of setup work.

    Secondly, did you actually enable the speedlimiter ingame after adding the code snippet, by pressing the assigned button while driving? It's not enabled by default, because it's supposed to work like a pitlane speedlimiter, so only on demand.
     
  8. Alexander Knoll

    Alexander Knoll
    NEVER GIVE UP!!

    Alex, i think he talk from a limiter like the one Stereo uses at his RX7...top speed limited at 160 or 180 km/h...not a pitspeed limiter...

    Alex
     
  9. Sure, but the speed limiter that is included in car.ini is actually a pitlane speed limiter, it isn't active until you press the key ingame. If you want a speed limiter like the RX-7 does, use a script, like the RX-7 does :)
     
  10. Alexander Knoll

    Alexander Knoll
    NEVER GIVE UP!!

    ah ok...