Slightly Mad Studios published on their website an update containing further details for Project Cars, including system requirements and other bits-and-pieces. First and foremost, here are the system requirements for the PC version of the title: Minimum spec: CPU: 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940 Graphics: nVidia GTX 260, ATI Radeon HD 5770 Memory: 4Gb RAM, 1Gb VRAM Recommended spec: CPU: 3.5 GHz Intel Core i7 3700, 4.0 GHz AMD FX-8350 Graphics: nVidia GT600 series, AMD Radeon HD7000 series Memory: 8Gb RAM, 2Gb VRAM They don't look ridiculously high, so here's hoping it's a well-optimized title. Those with a super beefy machine will be able to run the game at up to 12K resolution. Meanwhile in consoleland, the PS4 version will run at 1080p resolution, while the Xbox One version will run at 900p. Both versions will run at 60 frames per second. There's no split screen support, and the game will support up to 45 AI opponents on all platforms. In terms of online racing, all versions will have a 16 player limit, except for the PC 64-bit executable, which will feature 32 online racers. It also looks like SMS is looking into DX12 support, but there are no further news about that for now. Hopefully that will bring additional performance and graphics improvements in the future. There is still no word about an exact release date, though, other than "mid-May" on PC, PS4 and Xbox One. Stay tuned.