Racing liveries for the 1959 C1 Corvette

Skins Racing liveries for the 1959 C1 Corvette 1.2

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Vince Wheel updated 2 racing liveries for the 1959 C1 Corvette with a new update entry:

2 + 4 = 6 SCCA C1 Corvette liveries

4 new 1959 to 1961 SCCA liveries added to the
two fist ones, ready to enlarge the grid!

The extention.ini file is updated too match with the added skins.
I also fixed some minor mistake on Purple People Eater (#1 on rear, silly me!).

So, here are these four new babies:

-Frank Dominianni #69 :
View attachment 571765

-Bob Johnson #33 :
View attachment 571750

-Joe Freitas #77 :
View attachment 571759

-Red Faris #11 :
[ATTACH...

Read the rest of this update entry...
 
Info:
The Corvette C1 by Stereo is originally purposed with driver_fedora.
Some people were encountering a bug on this point.

Effectively, I forgot about this driver_fedora I didn't use anymore,
and I should have specified that these skins are intended to work with a driver_60, more realistic.

I'll do an update and add into the zip a driver3d.ini file made to work fine with driver_60.

Sorry for the inconvenience.
Vince
 
Vince Wheel updated Racing liveries for the 1959 C1 Corvette with a new update entry:

2 + 4 = 6 SCCA C1 Corvette liveries

4 new 1959 to 1961 SCCA liveries added to the two first ones, ready to enlarge the grid!

in this update:
The extention.ini file is updated to match with the added skins.

I also fixed some minor mistake on Purple People Eater (#1 on rear, silly me!).

For more realism, these skins are intended to work with the
driver_60, not the driver_fedora from the original car.
This is why you will find in the zip a driver3d.ini made to work fine with a driver_60.

I precised in the readme.txt the...

Read the rest of this update entry...
 
Thanks for this wonderful skins, really a good job.

For the 'driver_60' model to work, it is not needed to change driver model in data.acd, just use a csp ext_config to put in each skin folder:

[DRIVER3D_MODEL]
NAME=driver_60
POSITION=0.0,0.0,0.0

[DRIVER3D_HIDE_OBJECT_100]
NAME=DRIVER:GEO_Driver_FACE
[DRIVER3D_HIDE_OBJECT_101]
NAME=DRIVER:HELMET_69_SUB0
[DRIVER3D_HIDE_OBJECT_102]
NAME=DRIVER:HELMET_69_SUB1

(Works directly in game, not in showroom)
 

Attachments

  • ext_config.ini
    225 bytes · Views: 41
These are great, but not sure how to install them. Are people using content manager? Wondering where the data and extension folders go. When one just adds the skins they do not show up with the car as an option. Trying to figure out how to load the skins plus the helmet head etc. Great work thanks a lot. Personally know one of the drivers...
 
These are great, but not sure how to install them. Are people using content manager? Wondering where the data and extension folders go. When one just adds the skins they do not show up with the car as an option. Trying to figure out how to load the skins plus the helmet head etc. Great work thanks a lot. Personally know one of the drivers...
Figured it out, skins look great, my thanks.
 
Hi ApexLine,
Glad you figured out how to put the files properly!
I have CM, but I don't use it to install mods, I always prefer to do it manualy.
The readme.txt file I put in the zip helps well enough, I hope.

Great that you know one of the drivers, I love this era!
 

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