Thanks for sharing the news.
Do you have the details how adding cars via mods.txt works? Does it work already or does it require another patch? Also do addon cars work with their own physics or with default car physics (i.e. just a different model attached to already existing physics)?
Hope you can shed light on these.
alright, thanks for confirming!
Any chance you planning to give instructions how to use that mods.txt?
It sounds like there are issues (bugs...go figure) with the new Mod code implementation. I could explain how you could modify existing physics....but it's time for me to be quiet about most things going forward. Well...if SMS can get this new mod code to work correctly, I'll re-engage. I think that things like weatherdata are locked out for good.So does this mods.txt allow for modified physics ? And other pakfiles like the weatherdata ones ? ( for my AI light )