@ those that haven't figured this out yet
I never posted a decode of the tyre HDTbin, mainly because much of the work is done in tire.rg for pCars.
However, to fine tune grip, you want to adjust the front and rear tyre width in the HDTbin and this is the hex string...
[22 BD 03 4C 23] // Front Tyre Width
and further down in the file...
[22 BD 03 4C 23] // Rear Tyre width
You should first decide where you are registering your car in the tire.rg, then choose a donor HDTbin from a car that is using the same tyre brand/option. Don't register your car to use "Masculin" tyre in tire.rg, then grab the HDTbin for a "Pzero Corsa"...this could cause problems.
I would recommend starting off with setting front tyre width in HDTbin -10mm less than the tyre width of the real car. For example, real car has 245 section width for front tyre, then set 0.235 for front tyre width in HDTbin. The reason to start off with less width is due to some tyre options providing more grip for a given tyre width. When you start with front tyre width (grip) too high, the rear end can get upset very easily, causing you to set more rear width (grip) to counter....then you will end up with G.I. Joe tyres with Kung-Fu grip.
I would recommend starting off with setting rear tyre widh in HDTbin equal to tyre width of the real car. Then, while you sort out the default setup, you can fine tune front and rear tyre width (+ or - a few MM) to achieve an acceptable level of grip.
Other points to consider, due to impacting how tyres will grip:
- it's best to have the other areas of physics in good shape, before working on tyres.
- Suspension SDFbin: if you are using a donor suspension from original car, review closely the front and rear spindle/wheel mass values. In many cases, SMS has used very high values. You don't want to carry that erroneous data into your own work. Change spindle/wheel mass values to proper levels as needed.
- Chassis CDFbin: use the higher "box" calcs for body inertia..grab my inertia worksheet on public folder if you don't have your own. Have aerodynamics established (lift coefficients, lift sideways, aero centers, diffuser enabled/disabled, etc). Have spring rates set for desired front/rear spring frequency. Have bump/rebound rates established based upon desired critical damping percentage and Rebound:Bump ratio. Of course, establish a default setup for toe, camber, caster, tyre pressure, sway bars, etc, which is all tweaked under testing on the track.
For changes to HDTbin to be acknowledged in game, exit and restart the game. Of course, if you are using JSGME, you would also de-activate and re-activate the mod.
EDIT: I included these notes in my public folder