Problem with Kseditor texture wouldnt load.

1672398481201.png

If i export my project from blender to a .fbx file and load it in kseditor some texture will not load but if i load it in 3d-viewer it will show correct.
 
It looks more like your mesh is upside down, in blender you should enable "backface culling" because AC only draws stuff one sided.
 

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