Porsche 911 Singer

Cars Porsche 911 Singer 1.1

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Also, setting the Tyres Offset in the CM to 50% made a massive difference in car control for me. Apparently this setting changes the threshold at which the tyres start squealing which goes a long way in letting me know exactly when the tyres are close to or at the limits of adhesion.
I was trying to figure out what the Tyres Offset setting does, found this nice piece of info, thanks CobraCat! But with a setting of 50%, does anyone know that is 50% of what? Tire adhesion limit? Max slip angle?
 
hi thanx for sharing super cars
but i have an isssue with awd version , it cand be found parent version , i tried singer 4.0 , but doesnt work
thx before for your help
edit :ok now
 
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Arch has been working on a CSP update of the Singer(s)
3D will remain the same, no update there.
before releasing something officially on RD, i wanted to run a test drive see if everything is ok
i'm also asking you to do the dirty work of beta testing cause my game is out of order :p

For future release, i will put a red note of CSP mandatory, and previous version still available in download history section.

you may try this new version here below, by replacing the current data :
https://benobro.org/sub/2024-05-03_SINGER_1.2.0_B.rar (200 ko)

his note :
1.2.0
2024-05-03
  • Added Custom Shaders Patch physics functions: 0.2.0+ REQUIRED!
  • New more accurate COSMIC suspension with object based elements, physics-based alignment, chassis torsion flex and more
  • Power steering option for DD users (CSP FFB FX)
  • Object based brakes system with "real forces" option for LC users (CSP FFB FX)
  • Lookup table force curves for bumpstops and dampers
  • Added CSP tire and brake heating
  • Changed tires, added CSP features
  • Changed drivetrain, added more specific setup options
  • Changed aero
  • Changed engines
  • Changed car mass, inertia
 
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