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WIP pembrey v3

Discussion in 'Bob's Track Builder Projects' started by banger, Sep 7, 2009.

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  1. :bulgy-eyes:
    location: real S.wales
    Name: pembrey & pembrey rally
    trackSize: 4.154km
    turns :7
    height data: no
    pictures to follow.
  2. pictures

    pictures: Rally first then orginal track


    Attached Files:

  3. [ame]http://www.youtube.com/watch?v=MT6mR4JRT7g&feature=channel_page[/ame]
  4. lol, just read some comments on other forums, apparently ennis your road textures are low quality.and my road/sand texture needs updating badly althou he fought it was grass/sand., really did'nt think you could get this information from a video.lol

    virtualr :last time i submit anything there. :)

    thanks guys above, for there supported.
  5. beta testing now on any takers.

    BETA TESTING......

    pembrey v3.
    rfactor stock cars only please.
    max cars on paddock/pits/grid 21. (so lets just leave it on that for the moment).
    pit/paddock speed limit = 35 kph (just incase your playing cars without pitlimiters)

    bug hunting.
    AI = is completed but since i'm not a racing driver,i need the proper race lines, garage , pits in/out seem okay.
    grid starts ,qualifing bugs,pratice bugs,teleport,pacecars (if any)
    some people like to run the 3 lap qualifier. please try this also.

    already known
    some buildings are missing at the car park.(tents,and hut in public carpark)
    no crowds noises, (they been muffled - i rather here the car's zooming past) [​IMG]
    an invisable barrier for ai cars is still visable in paddock area.

    added bugs here along with your winzip (vcr files attachted) no vcr no problem solved.


  6. ADDED FILE to previous post.althought this is not completed yet.so take it has a wip still.
  7. Deleted me. in downloads section . rfactor tracks
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