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pCARS development cost

Discussion in 'Project CARS' started by David Ignjatovic, Apr 11, 2012.

  1. Do we have an idea of what the total cost of the game is?....if we look at WMD portal, it's at about 2m euro, with what appears to be a goal of approx 4m euro, so at 1million sales at 30euro average, it seems like a winner, unless they're looking for a pub to inject another 10-20m for advertising.....
  2. Bram

    Ezekiel 25:17 Staff Premium

    2 million is just a fraction of the costs if you consider this will be a multi-platform title. Multiply it by 10 at least if they really are creating a scratch build game. Significantly lower if they re-use their assets from their previous titles.

    I think that their announced upcoming partnership with Company X will secure the development, distribution and marketing costs.
  3. SMS stated they were working off a development budget of 3.75 million Euro before they signed the partnership Bram posted about.
  4. Bram

    Ezekiel 25:17 Staff Premium

  5. I wonder how much the 800 non premium cars cost......suppose it doesn't matter, I think they knew they'd sell INXS of 7 million units.
  6. Peter

    who cares Premium

    They are still in negotiations with company X, if it faills it was a nice way to get more money from the members.