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pCARS development cost

Discussion in 'Project CARS' started by David Ignjatovic, Apr 11, 2012.

  1. David Ignjatovic

    David Ignjatovic

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    Do we have an idea of what the total cost of the game is?....if we look at WMD portal, it's at about 2m euro, with what appears to be a goal of approx 4m euro, so at 1million sales at 30euro average, it seems like a winner, unless they're looking for a pub to inject another 10-20m for advertising.....
     
  2. Bram

    Bram
    #27 | Roaring Pipes Maniacs Staff Premium

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    2 million is just a fraction of the costs if you consider this will be a multi-platform title. Multiply it by 10 at least if they really are creating a scratch build game. Significantly lower if they re-use their assets from their previous titles.

    I think that their announced upcoming partnership with Company X will secure the development, distribution and marketing costs.
     
  3. Travis

    Travis

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    SMS stated they were working off a development budget of 3.75 million Euro before they signed the partnership Bram posted about.
     
  4. Bram

    Bram
    #27 | Roaring Pipes Maniacs Staff Premium

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  5. David Ignjatovic

    David Ignjatovic

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    I wonder how much the 800 non premium cars cost......suppose it doesn't matter, I think they knew they'd sell INXS of 7 million units.
     
  6. Peter

    Peter
    who cares Premium

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    They are still in negotiations with company X, if it faills it was a nice way to get more money from the members.