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Misc (Oh So) Real Onboard Cams by shnala 1.3


  1. gamer19 submitted a new resource:

    (oh so) REAL onboard cams by shnala - f1 2014 on board cams

    Read more about this resource...
    • Winner Winner x 3
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  2. Thx for this great mod!!!
    Can you do it with static t-cams?
    • Like Like x 1
  3. All respects from me to you and others who like and who knows to make this simulator game , very realistic ! I like very much your T-cams ! Congratulations!
    • Like Like x 1
  4. Well, to be honest, I didn't look at this.
    Is static T-cams the same one but without any movement when you accelarate/brake/turn ?
    Don't have any experience with this, I haven't seen this option in older games.
    But... if someone explain me what's this and where are those numbers... I don't see a reason why I would make two versions - one standard and the other with static cams.
    Last edited: Oct 23, 2014
  5. Yes, exactly what I thought.
  6. This mod is the most realistic what i seen ever.
  7. Oh c'mon, please...:x3: I'm blushin here... :p

    I'm quite sure there's more realistic / more immersive mods around here.
    Here's one, off the top of my head - Vlasovas last year dynamic cockpit cameras mod, anyone !?!
    I like that one, it really gives F1 2013 some ...new dimension.

    Anyway... thank you mate, we'll see what we can do with your beloved static cams. ;)
  8. gamer19 updated (Oh So) REAL onboard cams by shnala with a new update entry:

    Force India BONNET CAM quick fix

    Read the rest of this update entry...
    • Like Like x 1
  9. Don't miss the latest update!

    And there's one NEW screen, posted this morning, which probably goes unnoticed. :)
    Last edited: Oct 24, 2014
    • Like Like x 1
  10. Like I already said, if you can help me saving some time (and have more time to edit cams) and know which numbers should be edited to turn this DYNAMIC T-cams into STATIC T-cam, write it here, pelase.

    They somewhere in here:
    View type="Mounted" ident="pod" reverseCamera="pod_reverse" hidden="false" spectator="false" useInSplitScreen="false" renderParticlesBeforeGrass="false" transitionType="switch" transitionSpeed="0.0000" transitionStrength="0.0000">
    <Parameter name="renderParticlesBeforeGrass" type="bool" value="false" />
    <Parameter name="yaw" type="scalar" value="-0.0243" />
    <Parameter name="pitch" type="scalar" value="0.2350" />
    <Parameter name="roll" type="scalar" value="0.0000" />
    <Parameter name="offset" type="vector3" x="0.1000" y="0.9900" z="-0.2350" />
    <Parameter name="fov" type="scalar" value="49.0000" />
    <Parameter name="nearPlane" type="scalar" value="0.1000" />
    <Parameter name="highResInterior" type="bool" value="true" />
    <Parameter name="DisableDriverHead" type="bool" value="false" />
    <Parameter name="DisableDriver" type="bool" value="false" />
    <Parameter name="DisableCoDriver" type="bool" value="false" />
    <Parameter name="axisScale" type="vector3" x="0.0000" y="0.0800" z="0.0800" />
    <Parameter name="axisScaleForTilt" type="vector3" x="0.2000" y="0.2000" z="0.2000" />
    <Parameter name="twistScale" type="vector3" x="-0.1423" y="0.0000" z="0.4107" />
    <Parameter name="maximumShift" type="scalar" value="0.0000" />
    <Parameter name="movementSpeed" type="scalar" value="0.0000" />
    <Parameter name="tiltDistance" type="scalar" value="1.0000" />
    <Parameter name="shakeAngle" type="scalar" value="0.5000" />
    <Parameter name="shakeDamping" type="scalar" value="0.8000" />
    <Parameter name="shakeMinSpeed" type="scalar" value="50.0000" />
    <Parameter name="shakeMaxSpeed" type="scalar" value="90.0000" />
    <Parameter name="shakeScaleX" type="scalar" value="0.0010" />
    <Parameter name="shakeScaleY" type="scalar" value="0.0010" />
    <Parameter name="shakeRotationSpeed" type="scalar" value="0.7000" />
    <Parameter name="finalMovementScale" type="scalar" value="1.0000" />
    <Parameter name="offsetOnly" type="bool" value="false" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="rollLimitInDegrees" type="scalar" value="2.0000" />
    <Parameter name="rollSmoothingScale0To1" type="scalar" value="0.4000" />
    <Parameter name="yawLimitInDegrees" type="scalar" value="2.0000" />
    <Parameter name="yawSmoothingScale0To1" type="scalar" value="0.4000" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="scalar" value="2.0000" />
    <Parameter name="limitInDegrees" type="scalar" value="1.2000" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="dirtyAirPoint0To1" type="scalar" value="0.2540" />
    <Parameter name="dirtyAirSpread0To1" type="scalar" value="0.7500" />
    <Parameter name="limitInMilimetres" type="scalar" value="1.1560" />
    <Parameter name="limitInDegrees" type="scalar" value="0.0920" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="smoothing" type="scalar" value="0.800" />
    <Parameter name="maxAccelerationInMPS" type="scalar" value="16.0000" />
    <Parameter name="maxDecelerationInMPS" type="scalar" value="70.0000" />
    <Parameter name="maxPushBackwardsInMillimetres" type="scalar" value="15.0000" />
    <Parameter name="maxPushForwardsInMillimetres" type="scalar" value="45.0000" />
    <Parameter name="maxPushUpInMillimetres" type="scalar" value="0.0000" />
    <Parameter name="maxPushDownInMillimetres" type="scalar" value="0.0000" />
    <Parameter name="maxTiltBackwardsInDegrees" type="scalar" value="1.5000" />
    <Parameter name="maxTiltForwardsInDegrees" type="scalar" value="0.7000" />
    <Parameter name="gearChangeTimeInSeconds" type="scalar" value="0.0000" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="pitchLimitInDegrees" type="scalar" value="0.2500" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="faultEffectDuration" type="scalar" value="0.4000" />
    <Parameter name="faultEffectScaleInMillimetres" type="scalar" value="17.0000" />
    <Parameter name="faultEffectRotationInDegrees" type="scalar" value="0.5000" />
    <Parameter name="brakeDamageCarSpeedForMinEffect" type="scalar" value="10.0000" />
    <Parameter name="brakeDamageCarSpeedForMaxEffect" type="scalar" value="50.0000" />
    <Parameter name="engineBlownDamageScaleInMillimetres" type="scalar" value="9.0000" />
    <Parameter name="engineSeizedDamageScaleInMillimetres" type="scalar" value="19.0000" />
    <Parameter name="engineDamageCarSpeedForMinEffectInMPH" type="scalar" value="10.0000" />
    <Parameter name="engineDamageCarSpeedForMaxEffectInMPH" type="scalar" value="50.0000" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="scalar" value="1.5000" />
    <Parameter name="limitInDegrees" type="scalar" value="0.1500" />
    <Parameter name="minSpeedInMPH" type="scalar" value="10.0000" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="scalar" value="0.35000" />
    <Parameter name="limitInDegrees" type="scalar" value="0.0800" />
    <Parameter name="minSpeedInMPH" type="scalar" value="10.0000" />
    <Parameter name="enabled" type="bool" value="true" />
    <Parameter name="limitInMilimetres" type="vector3" x="1.4000" y="1.5000" z="0.0000" />
    <Parameter name="limitInDegrees" type="vector3" x="0.1450" y="0.0000" z="0.2000" />
    <Parameter name="minSideVelocity" type="scalar" value="1.5000" />
    <Parameter name="maxSideVelocity" type="scalar" value="4.0000" />
    <Parameter name="timeBetweenShakes" type="scalar" value="0.0000" />
    <Parameter name="timeToShakeFor" type="scalar" value="0.0000" />
    <Parameter name="enabled" type="bool" value="false" />
    <Parameter name="limitInMilimetres" type="scalar" value="2.5000" />
    <Parameter name="limitInDegrees" type="scalar" value="0.2500" />
    <Parameter name="distanceBetweenBumpsInMetres" type="scalar" value="100.0000" />
    <Parameter name="likelihoodOfBumpPercentage" type="scalar" value="80.0000" />
    <Parameter name="enabled" type="bool" value="false" />
    <Parameter name="gearChangeTimeInSeconds" type="scalar" value="0.1000" />
    <Parameter name="maxPushForwardsInMillimetres" type="scalar" value="10.0000" />
    <Parameter name="maxTiltForwardsInDegrees" type="scalar" value="0.3000" />
    <Parameter name="snapToLimitSpeed" type="scalar" value="0.7500" />
    <Parameter name="returnToDefaultSpeed" type="scalar" value="0.2500" />
    <Parameter name="speedAccFOVEnabled" type="bool" value="false" />
    <Parameter name="speedAccFOVMaxSpeed" type="scalar" value="29.1910" />
    <Parameter name="speedAccFOVScale" type="scalar" value="0.1100" />
    <Parameter name="speedAccFOVChangePerSecond" type="scalar" value="2.0000" />
    <Parameter name="speedOnlyFOVEnabled" type="bool" value="false" />
    <Parameter name="speedOnlyFOVMaxSpeed" type="scalar" value="14.4510" />
    <Parameter name="speedOnlyFOVScale" type="scalar" value="0.2020" />
    <Parameter name="speedOnlyFOVChangePerSecond" type="scalar" value="2.0000" />
    <Parameter name="dofEnabled" type="bool" value="false" />
    <Parameter name="dofDynamicDistance" type="bool" value="true" />
    <Parameter name="dofStaticNearPlane" type="scalar" value="100.0000" />
    <Parameter name="dofStaticFarPlane" type="scalar" value="200.0000" />
    <Parameter name="dofDynamicNearDelta" type="scalar" value="-50.0000" />
    <Parameter name="dofDynamicFarDelta" type="scalar" value="100.0000" />
  11. Sorry, but i only could edit the database and textures:(
  12. I've helped him already. :)
  13. this thing is great, although i've never driven with t-cam view and i really need some adjusting
  14. realitychecked


    There's a glitch on Lotus' rear cam, it changes place from TV Pod to the right, passing through the car's model.
    • Beer Beer x 1
  15. Any chance to have static cock pit cams? good mod!
  16. Great mod! Only one mistake, check out the Lotus rear camera, it shows front, so you are not able to look back when driving Lotus...
    • Like Like x 1
    • Beer Beer x 1
  17. Already updated guys! :) Thanks for the bug finding btw. Also the guy named "kapi777"- he was the first to find this glitch.
    And don't make collosal mistake - check out version 1.1 ! ;)
    It comes for about.... 5 minutes now. :)
    Last edited: Oct 27, 2014
  18. Done. Check the amazing 1 point 1 version mate! ;)