• “Just being a mediocre driver has never been my ambition. That's not my style” ― Michael Schumacher
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Have a chance to win a copy of F1 2017 The Game (PC) by following RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and / or YouTube.

New rFactor 2 Update Deployed

Discussion in 'rFactor 2' started by Paul Jeffrey, Jun 10, 2017.

  1. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

    Messages:
    7,243
    Ratings:
    +12,370
    rF2 Update 1.png
    Studio 397 have deployed yet another update to the current DX11 build of rFactor 2 on Steam, addressing a number of areas of the simulation as development continues.

    Since releasing the recent DX11 beta build of the title Studio 397 have continued to work behind the scenes to bring regular updates to the simulation, addressing several areas of the software that require the most immediate attention whilst looking to build the groundwork required for the future development direction of the title.

    Now running with the possibility to use both the original DX9 and new DX11 build, plus the added support for Virtual Reality, Studio 397 and rFactor 2 continue to work towards bringing the simulation back up to a level where it can compete alongside its sim racing rivals. With a brand new User Interface under development prior to public release, and a much more developed focus towards eSports and ranking multiplayer in the works for future builds, the development of rFactor 2 continues to make substantial strides forward in recent months.

    To support the continual push to improve the simulation Studio 397 have deployed the latest build release, of which the changelog can be seen below:
    • Fixed excessive marble build up on some tracks.
    • Fixed UI and HUD colors reversed on some elements.
    • Fixed VR issue where clouds were clipping over the horizon.
    • Switched rFactor 2 screenshot function to Steam screenshot.
    • Fixed Gmotor 2.5 scene viewer showing all stages of real road at the same time.
    • Fixed CTRL+C (CPU/GPU usage chart) being only visible with driver name tags. ON.
    • Fixed Dev Mode Launcher ‘Video Settings’ button not properly saving.
    • Fixed a sporadic issue where changing graphics settings would cause black areas to appear around the car body.
    • Updated Fanatec SDK: Added native support for LEDs and gear shift indicators.

    rFactor 2 is a PC exclusive racing simulation by Studio 397. Available to purchase from the Steam network, the game regularly receives updates and enhancements as the Dutch studio look to breathe new life into one of sim racings best titles.

    rF2 Update 2.jpg rF2 Update 3.jpg rF2 Update 4.jpg

    If you are a fan of rFactor 2 then you really need to visit our rFactor 2 sub forum, here you will be able to discuss the game with fellow enthusiasts, seek advice and guidance on many aspects of the sim and take part in some awesome club racing events in our newly re-launched rFactor 2 Racing Club. Go on, you know you want to....

    Happy with the latest rFactor 2 development push? What are your impressions of the game so far? Which areas would you like to see S397 develop further in the short - medium term? Let us know in the comments section below!
     
    Last edited: Jun 11, 2017
    • Like Like x 9
    • Love Love x 6
    • Agree Agree x 1
  2. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

    Messages:
    7,243
    Ratings:
    +12,370
    Guys a favour please :)

    Seems like S397 don't have much of a policy to keep the official rF2 media channels updated with recent screenshots of the game, making life a bit difficult when looking to get decent images for our articles here on RD.

    If anyone feels inspired to make some nice screenshots of different cars and track combinations in DX11 and upload it to the rF2 RaceTube channel for use in future articles, I would be much obliged :)

    Thank you
     
    • Like Like x 9
  3. Azure Flare

    Azure Flare
    Forever a backmarker Premium

    Messages:
    966
    Ratings:
    +467
    Where can I find the car in the top image?
     
  4. Gevatter

    Gevatter

    Messages:
    311
    Ratings:
    +109
    If I'm not mistaken that's the Formula F1Fanatic 2017, that's on the Steam Workshop.
     
  5. Will Mazeo

    Will Mazeo

    Messages:
    1,421
    Ratings:
    +458
    There are great images in the screenshot thread in S397 forums
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    The color change they made a few builds ago was pretty cool, especially from cockpit view even on tracks that haven't been updated yet
     
    • Like Like x 4
    • Love Love x 2
    • Agree Agree x 1
  6. Paul Jeffrey

    Paul Jeffrey
    RaceDepartment Editor-in-Chief Staff Premium

    Messages:
    7,243
    Ratings:
    +12,370
    Man I never thought I'd hear myself say this but..... rFactor 2 looks awesome now!

    I was always happy enough if not bowled over by the graphics of rF2 in the past but now, man they look bloody good!

    Looking forward to everything S397 are doing with the sim, I'm super excited for the future of rF2 and I'm looking forward to it getting back up to towards the top of the pile in the public recognition of the game. It deserves it, its a great title.
     
    • Agree Agree x 13
    • Like Like x 4
  7. Jockey

    Jockey

    Messages:
    134
    Ratings:
    +155
    [​IMG]
     
    • Like Like x 11
    • Love Love x 6
    • Wow Wow x 5
  8. Rupe Wilson

    Rupe Wilson
    rFactor Senior Club Manager Staff Premium

    Messages:
    16,512
    Ratings:
    +6,823
    If anyone feels inspired to make some nice screenshots of different cars and track combinations in DX11 and upload it to the
    rF2 RaceTube channel for use in future articles, I would be much obliged

    We will loose the pictures in the forum so please post where asked. :)
     
    • Agree Agree x 1
  9. leseb64

    leseb64

    Messages:
    155
    Ratings:
    +125
    • Like Like x 6
    • Love Love x 1
    • Wow Wow x 1
  10. Will Mazeo

    Will Mazeo

    Messages:
    1,421
    Ratings:
    +458
    I'm looking forward to the new shaders tho, hope they bring an improvement to track environment. Right now IMO what we see is just DoF in screenshots while "live" still needs improvements. But then we'll have to wait mods to be updated :sleep::sleep::sleep::sleep::sleep::sleep:
     
    • Agree Agree x 2
  11. Gijs van Elderen

    Gijs van Elderen
    Premium

    Messages:
    4,619
    Ratings:
    +2,400
    What kind of new shaders are you looking forward too?
     
  12. Jockey

    Jockey

    Messages:
    134
    Ratings:
    +155
    S397 said a few times that they might apply some new stuff to the existing content.
     
  13. Azure Flare

    Azure Flare
    Forever a backmarker Premium

    Messages:
    966
    Ratings:
    +467
    Still not quite sure, but I do see RaceRfactor logos on it.
     
  14. Gui Cramer

    Gui Cramer

    Messages:
    1,587
    Ratings:
    +780
    It looks like AMS's F-Ultimate to me
     
    • Haha Haha x 1
    • Agree Agree x 1
  15. alilong

    alilong
    Premium

    Messages:
    49
    Ratings:
    +25
    Radical when!
     
    • Agree Agree x 2
  16. hodge like

    hodge like

    Messages:
    100
    Ratings:
    +51
    May I say it again, such a great sim!! Even more so that it runs lovely without use of v sync... don't know how but just does.
     
    • Like Like x 1
  17. leseb64

    leseb64

    Messages:
    155
    Ratings:
    +125
    .
     
    Last edited: Jun 10, 2017
  18. melanieuk

    melanieuk

    Messages:
    178
    Ratings:
    +133
    New Shaders for ALL their vehicle cockpits would be nice, plus a complete removal of all the old dated shaders, replaced by ones that take advantage of directx 11.
    @leseb64: The first image in your screen shot looks amazing, dare I say "realistic".
    If studio 397 stick to that standard, I'm sure rFactor 2 will get more of my seat time.
     
    • Like Like x 1
  19. leseb64

    leseb64

    Messages:
    155
    Ratings:
    +125
    I am not the author but it is the most beautiful screenshot that I saw very realistic corvette!
    [​IMG]
    me ;)
     
    • Like Like x 4
  20. Rivvern

    Rivvern
    www.MasterArms.se Premium

    Messages:
    156
    Ratings:
    +61
    Is it now possible to recenter the view?

    Cuz i got my rig 90 degrees to the side and im too laze to do the room setup. Waiting for this to be fixed.