1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
Dismiss Notice
Like RaceDepartment on Facebook.

Msportdans FFb and feel settings.

Discussion in 'RaceRoom Racing Experience' started by Msportdan, Nov 25, 2014.

  1. Msportdan

    Msportdan
    @ Simberia @Simberia

    FEELING SETTINGS
    [​IMG]

    Right first im not proposing that I know everything about ffb and physics. but having played this back to back with gsce for the last 1-2 weeks, I have a feel for both games and how they compare up.

    Ive come up with a pack of settings (in game) that for me gets nearer to that GSce feel imo. Now I know some of you will disagree and that's cool its just a base for everyone and anyone to work off of.

    Firstly I have a DFGT so I know that will be a main factor whether these settings will work for you. You never know try them and report back with adjustments made to your wheel, others could find this useful. I have just tried to heighten the feedback given through audible and feeling. I'm using 540 deg at 13-14 ratio dep on car.

    try these...
    [​IMG]
    [​IMG]
    [​IMG]


    to iterate this wont make RRe suddenly feel like Gsce in physics and realfeel, but may get nearer to that feeling.
     
    Last edited: Nov 26, 2014
    • Like Like x 1
  2. I see why you think r3e is floaty.. turn that understeer down. I have mine and 33% and it feels just right. And shouldn't the steering ratio be 23-24 for 540 deg? I feel like the car doesn't want to turn any lower than that. I have the dtm cars at 28.
     
  3. Tag...
     
  4. I've mine at 35 and really happy with that...
     
    • Agree Agree x 1
  5. Msportdan

    Msportdan
    @ Simberia @Simberia

    anything higher than 16 for me makes the car far too twitchy like playing fzero..

    but as i said for me the car feel more realistic. stock settings with the numb ffb is not to my liking.

    as someone said, taking a corner at high speed and there is not change in force its just one linear feedback coming through wheel..
     
  6. Connor Caple

    Connor Caple
    Slowest Racer in Town...

    I'm having a similar issue with the steering. I tried 540/23 (default) in the Cruze just now and the wheel was turning less than it does in an F1 car and throwing me off the track. I had to reduce it to around 540/12 to get some reasonable steering.

    I was tempted to change it to 900/28 to try to get smooth steering, still may do that :O_o:
     
    • Agree Agree x 1
  7. Msportdan

    Msportdan
    @ Simberia @Simberia

    its very apparent when you test drive a car and cant adjust ratio the cars a twitchy mess, and reminds me unfortunately like shift where a slight corner will send you in a horrid power slide..
     
  8. Msportdan = Matt Orr? :laugh:

    It's a joke, but it seems that Matt doesn't appreciate R3E.
     
  9. Msportdan

    Msportdan
    @ Simberia @Simberia

    I love RRe...! :)

    i just think it could be better in the FFb area.
     
  10. What wheel do you have? I don't have this issue with the g27. I have the logitech profiler set to 900° and let the game choose the steering lock per car. Maybe that makes a difference. Also do you guys have speed sense steering turned up?
     
    • Agree Agree x 1
  11. Msportdan

    Msportdan
    @ Simberia @Simberia

    nah. Wait a minute you have 900deg no wonder 24 is ok. Maybe its not changing your deg?
     
  12. Yes I have a 900° wheel but r3e automatically chooses the correct steering lock per car.
     
  13. Same here with a G27! I've got 900deg in logitech profiler and with the default RRRE steering lock /540 per 23/ settings the cornering/handling is way-way too sensitive or something like that!?
     
    Last edited: Nov 26, 2014
  14. Hmm I need to check what other settings I have different and get back to you guys. I even sent my buddy my settings for his g27 and it's working great for him.
     
  15. Connor Caple

    Connor Caple
    Slowest Racer in Town...

    I have a G25. 900 degrees in the profiler. In-game auto-setting is 540/23 and is not drivable. I was actually running 540/9 in-game just now to set a time at Brands Hatch with the Cruze.
     
    • Like Like x 1
  16. Said it before and ill say it again. 900 in the profiler, in game 900/30 on almost everything. I change it only when i want a bit quicker turn when doing some hillclimb for example i move it to 540/23
     
  17. I use usually for gt3 cars 500 and 23 lock with 80% steering force intensity, also drive on DFGT. But U use 90% with lock. U just need to find your balance between lock and % force intensity. :thumbsup:
     
  18. While 540/23 works for me on medium and high speed corners, I've definitely done a few 180s at Hockenheim T2 (the first hairpin), but even with lower steering ratios, the DTM cars, at least, really maintain high yaw angles.

    Oddly enough, it reminds me a bit of Grid Autosport, and definitely contributes to the sensation that the cars are pivoting about a central axis, instead of turning with the front wheels (with power from the rear).

    I really do enjoy DTM 2014, however, and I hope these settings tighten up the steering. I'm on a CSW, but hopefully that won't make a huge difference.

    As an aside, I've solved my instantaneous lockups with a brake sensitivity decrease to 30%, but I feel a bit pathetic as that setting is likely provided for G27 pedals, and I'm running a hydraulic brake.

    Whatever works I guess.

    Henk
     
  19. Connor Caple

    Connor Caple
    Slowest Racer in Town...

    I also have issues with lockups at times. I found decreasing the brake sensitivity in car tends to fix it, but have had to resort to the overall in the profile before too.

    It can be particularly bad with the WTCC Cruze which, for no apparent reason, pulls hard right under heavy braking on slopes. Mine never did that - even if I locked the wheels up, it slid forwards in a straight line! :O_o: