• So long as all your wheels are pointing in roughly the same direction, you should be fine.
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Dear Guest. Follow RaceDepartment on Twitter, Facebook, Instagram, Twitch, Steam and YouTube.

More than one mod in F1 2014 ?

Discussion in 'F1 2014 - The Game' started by mikrowelle1407, Nov 30, 2016.

  1. mikrowelle1407

    mikrowelle1407

    Messages:
    3
    Ratings:
    +0
    Is it possible to run2 or more mods at the same time in F1 2014?

    Thanks for all replies!
     
  2. Graham Laing

    Graham Laing
    ........ Mostly harmless Staff

    Messages:
    6,471
    Ratings:
    +2,146
    Yes you can, as long as they do not use common files.

    As an example you might have installed mod that represents a whole F1 Season like F1 1998. This will involve new cars skins, drivers and team changes. If you install this mod, you cannot also install another mod that effects those files that have changed, especially the database file (with drivers and teams).

    You can install multiple mods such as new helmets (as long as they don't change the same game helmet number), new track signs & graphics, new tyre mods. All of these can be installed at the same time.

    Regarding helmet numbers, each helmet has it's own file name, and they are numerically based, like :-

    gen_01_high.pssg
    gen_02_high.pssg
    .......
    gen_25_high.pssg

    So obviously, if your mod changes the same helmet number as another mod, one of them will be lost.