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Misc Monaco Texture Mod V. 1.2 R Part 1 1.85

complete graphics overhaul for monaco circuit

  1. NeffO76 submitted a new resource:

    NeffOs Monaco Texture Mod V. 1.2 R Part 2 - complete graphics overhaul for monaco circuit

    Read more about this resource...
  2. Hhmm I think I will make a better lighting for monaco. The lighting off 2010 was really good but I hate the grey filter. I want back reflections on the billboards. This is a good thing in F1 2015. The Tarmac looks also a bit better in F1 2015. I think I have forgot the tarmac textures to copy in the upload folder. But I´m sure that the tarmac folder is erased. The tarmac was very good and now I must mod a new tarmactexture with very high quality. All the other things are in the mod.
  3. Hi here are thge Screenshots in wet and heavy wet conditions:

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG][​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG][​IMG] [​IMG]
    Last edited: Jan 15, 2016
  4. NeffO76 updated NeffOs Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

    NeffOs Monaco Texture Mod V. 1.3

    Read the rest of this update entry...
  5. Hi folks, I´m working really hard on a complete graphic overhaul for all postprocessing effects, I´ve edited all the tracks. The detail and drawing distance on some tracks is absolutely amazing. Sochi looks so awesome, but older tracks too. It´s amazing hoiw much detail abu dhabi, melbourne suzuka, brazil or sepang have. The trees in Monza and Spa looking more realistic than in the most other car games. In Bahrain you can see now the whole track with all floodlightpoles. It looks absolutely stunning. I think the most tracks looks better now as in F1 2015. The tarmac lokks although very realistic now.

    Here are the features:

    - better posstprocessing effects for all tracks, with more texture detail better hdr and bloom effects
    - breaking light like in Grid Autosport
    - better realistic looking godrays
    - blending sun
    - amazing detail and drawing distance for all tracks. On some tracks you have no popups and popins of objects.
    - new sky for austria
    - new lighting for all tracks
    - complete new lighting for shanghai (without shiny buildings)
    - better lighting for Hockenheim with sun and track reflections
    - better carlod but i don´t know upload this setting. It gives so much car settings

    bugs- strange effect on tyrewalls and barriers. I think the detaillevel is to high and the object uses no highlod meshes. Most of the objects using 3 Lod Level. But some objects using low detail level. Treewalls some fences and pitwalls, tirewalls. It looks better than the popins of the retailversion.

    I´m using now the postprocessing textures from 2013 and 2012 versions and make a 50, 50 blend of them, but you can use othher postprocessing textures from other mods.

    I prefer the realistic lighting version 3 or improved lighting mod. But this is a texture. I´ve edited the complete postprocessinc code. Tons of code for trackdetails lighting and postprocessing. I want all the grass back on the tracks but I can´t find a reason. The textures for the grass are all there. This sucks. I´m very proud to present you the closed beta very soon.

    On Saturday I will upload a closed beta version. I need testers for the modification. Look on saturday in the evening for my upload.

    Last edited: Jan 29, 2016
  6. NeffO76 updated Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

    NeffO´s Monaco Mod V. 1.5

    Read the rest of this update entry...
  7. NeffO76 updated Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

    with new real colours for some buildings, walls and tunnel

    Read the rest of this update entry...
  8. So you are working on a final total mod?? Great stuff!!
  9. Yes that will be the last mod for the F1 2013 and 2014 Game. Grid Autosport is not so popular. My problem is the upload filesize. I can upload only 300 MB in one file, but the complete update has a packed size from over 1.5 GB.
  10. 1.5 gb thats huge, so you do it in parts? This 2014 gets better and better!
  11. That was a mistake. Unpacked 1,5 Gb.
  12. I´m working on a more sun blending effect when you coming out of the tunnel. One texture is wrong. It is an older version. It is the casino texture. It is to noisy. I want change it with a coming update. I want to change the specularmap in the tunnel, that the right wall has a shiny effect. All is coming soon.
  13. Hi, inm the evening with I will upload my new Monaco Version 1.7 with nearly photorealistic looking track. This version looks a lot more real as Version 1.6.

    Here are new screenshots.

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
  14. [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
  15. NeffO76 updated Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

    more realistic looking monaco with cleaner textures

    Read the rest of this update entry...
  16. [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
  17. This is a combination with my mods. The particle changes of smoke, more reflecting tyreswear and the light and details with shadows in a maximum resolution of 8192 Pixel is from my in the evening new graphics overhaul mod. The sparks are from IGEARZONE and the Cars from Kris. Thanxs Guys. This is the best Formula one experience you can have. That are the best cams I have ever seen.