1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Laguna Sega track limits problem/bug.

Discussion in 'RaceRoom Racing Experience' started by Connor Caple, Dec 9, 2014.

  1. Connor Caple

    Connor Caple
    Slowest Racer in Town...

    I was racing online at Seca in a Cruze (shocked?) earlier and got a track cutting warning on the exit of the second right hander when I had two wheels very much still on the track.

    I can make a video (and probably will) but the picture below which I shared to my R3E page is the furthest the car was 'off track' and, as you can see, it still has two whole wheels very much inside the white lines.

    I know some of these things need to be tidied up @Jay Ekkel , as @Andi Goodwin and I have discussed them before, but can the 'track limits' testing not simply be recoded to check if the wheels are over the white lines, like in real racing? :O_o:

    EDIT - Added a video:
    Last edited: Dec 9, 2014
    • Beer Beer x 1