Just like my first track, Petersberg Hillclimb, this one is based on real roads.
It's a popular place, especially for motorcycle riders, to meet and drive on.
The track is a constant dance up the hill, without any real chance to relax
and has a total length of ~10 kilometers.
(skip to 1:30)
I'm trying to keep the mesh clean, so I can add more faces later in BTB if necessary,
but at the same time complex. I'm creating this with rFactor 2 and Assetto Corsa in mind,
so I'll make it as high poly and detailed as I can.
It's a popular place, especially for motorcycle riders, to meet and drive on.
The track is a constant dance up the hill, without any real chance to relax
and has a total length of ~10 kilometers.
I'm trying to keep the mesh clean, so I can add more faces later in BTB if necessary,
but at the same time complex. I'm creating this with rFactor 2 and Assetto Corsa in mind,
so I'll make it as high poly and detailed as I can.