Kunos Simulazioni Bought Out By Digital Bros

Paul Jeffrey

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Assetto Corsa Digital Bros Takeover.jpg

Early reports suggest Digital Bros Group, an Italian company with offices located around the globe, have purchased Kunos Simulazioni, the development studio responsible for racing simulation Assetto Corsa on both console and PC.

Very little information is known about what the new takeover by Digital Bros Group means for Assetto Corsa going forward, or even if current founders Marco Massarutto and Stefano Casillio will remain with the group following their financial windfall.

Digital Bros Group already have ties with the studio via their ownership of 505 Games, distributors of the console version of Assetto Corsa. In a statement released by the Digital Bros Group, it appears that full ownership of Kunos Simulations has been agreed, transferring ownership of Assetto Corsa and Kunos away from the current founder members Stefano Casillo and Marco Massarutto. With the news only just becoming public knowledge, further plans around how the new structure will look, who remains involved in the title and what the future will hold are short on the ground.

You can read the statement below (apologies for google translate). Stay tuned for more breaking news as it becomes available.

The statement (using Google Translate):

"Digital Bros will purchase the100% Kunos Simulations

The Board of Directors of Digital Bros, listed on the Star segment of the Italian Stock Exchange and active in the field of digital entertainment, which met today, approved the signing of an investment agreement concerning the acquisition of 100% of the share capital of the Kunos Italian developr of Simulations , Assetto Corsa S.r.l..In the same session were also beneficiaries of options discovered "2016-2026" stock option plan (the "plan"), recently approved by the shareholders, the quantities of options granted, and the unit price of subscription.

Acquisition of 100% KunosSimulationsS.r.l.
KunosSimulationsS.r.l.is an Italian company based in Formello (RM) who has many years of experience at the forefront of implementation of the main Italian carmakers simulators. Following this experience he developed and launched during the 2014 Assetto Corsa , a video game which was a great success with critics and audiences in versions 4,Sony PlayStation and Microsoft Xbox One, PCSteam,with more than1.4million copies sold worldwide to date. 505Games, the Division o fDigital Bros group that deals with international publishing of video games, has signed an agreement during the 2015 Edition of the console versions .Assetto Corsa offers to players 150 cars, reproducedin every aspect, from the automotive world leading brands such as Alfa Romeo, Audi, BMW, Ferrari, Porsche and many more. Thanks to the use of Laser Scan technology, every single detail of the most famous tracks in the world has been reproduced with the utmost level of accuracy, making the game a real sporty driving simulation. With this acquisition the Digital Bros Group intends to grow more and more as a Publisher and developer of games can be successful in the world and be always ready to meet the needs of an increasingly demanding public. The acquisition allows fullcontrol of intellectual property and the opportunity for the group to invest on future developments of new versions of Assetto Corsa benefiting from a brand extremely well located in the global market for video games. The fact that the group already holds the rights of publication of Assetto Corsa fort he console version also synergiesin terms of brand positioning and optimization of advertising at a time when the rights are to be held entirely by the group. The operation involves the acquisitionof100% of DigitalBrosS.p.A. companyKunosSimulationsS.r.l., held by two founders Stefano Casillo and Marco Magandein viajointfor a nominal pricetotalling Euro 4,341,500 euro that will be paid as follows:

Euro cash throughout the date of execution1 ,375,000;
Euro1,375,000 entirely in cashwithin one year from thedate of execution;
Euro1,591,500 by issuing newordinary shares150,000 Digital Brosat a unit price of 10.61Eurosequal to the arithmetic average ofquotation prices ofDigital Brossharesover the past six months.The issueis subjectto approval by theshareholders ' meetingto be convenedfor nextMarch13.
In the absence offinancial data of theKunosSimulationsS.r.l.at December 31, 2016, pricing was made assuming net worth at the same date amounted to 10,000Euros ,any variations from this value will increase or decrease of the second instalment of cash payment. KunosSimulationsS.r.l.has accomplished over the year to December 31, 2015, latest financial statements available, revenues of 3.3million and a net profit of 1.7million euros. Shareholders equity at December 31, 2015 was $3.1million. No particular form of financing has been provided for the operation that will be financed through existing credit lines and whose execution date is expected before the end ofApril 30, 2017. The agreement is binding on the parties and subject to condition precedent to effect any significant relief that will emerge from the due diligence process that will be put in place as soon as the financials to December 31, 2016 will be available and positivere solution of the shareholders of Digital Bros. The shares that will be issued in favour of two associates salespeople will be fully available at the time the Board of Directors of Digital Bros has completed the formalities"

Who are Digital Bros?

"Operating on a global level, Digital Bros Group, strives for a product portfolio to reflect the markets in which it operates and is head-quartered in Milan, with offices in United States, Greater China, United Kingdom, France, Spain and Germany.

On 30th June 2016, the Group registered gross revenues for € 110,2 million and a growth in Net Profit, to 12,5 million from 9.1 million at 30th June 2015.

Founded in 1989 in Milan, Italy by Rami and Raffaele Galante and listed on the STAR segment of the Italian Stock Exchange since 2000, today Digital Bros is a global company combining technological evolutions with consumer habits and tastes.

Creative excellence, innovation, efficiency and coverage of any distribution channel are the key characteristics of Digital Bros’ activity. Today the majority of the revenues are derived from the International Activity 82% and for 49% from the digital business.

Today the Group operates worldwide in the video games world with the brands 505 Games and Halifax."

Assetto Corsa is a racing simulation originally released on PC and now available on both Xbox One and PlayStation 4. The game comes complete with many cars and tracks, however further vehicles and circuits can be purchased as additional DLC from the respective game stores.

If you like Assetto Corsa and wish to know more about the sim, keep up to date on the latest news or just hang around with your fellow AC fans then head over to the Assetto Corsa sub forum here at RaceDepartment. As well as publishing the latest happenings with the sim we hold a substantial modding archive containing some of the biggest and best mods available for AC. We support modding at RaceDepartment, its one of the things that make sim racing so wonderful. To help you create the best mods you can, and share in some of the limelight we have provided our Modding Discussion forum, a location where you can share your work in progress creations or ask questions of fellow knowledgeable individuals. Join in and let us know what you are working on at the moment!

What do you think about this potential takeover by Digital Bros? Is this good news for the game? Would you like to see a new direction from the new owners? Let us know in the comments section below!
 
I just really hope that Kunos will continue with street cars. For me, AC sits in this really nice middle ground with cars that you could actually buy, and nice physics.

Imagine if they could use the money for a nice freeroam city map, with some police car skins, could be really fun :rolleyes: (also, if you want racing esports, how about some team-based bank heist/getaway game? that would be amazing to watch)
 
Hopefully this means a bigger team, led by the former leaders to keep the direction of the project in the right way, with more financial abilities so that we can enjoy more content.
Just hoping
 
From Massarutto facebook page

"
Ok, let's clarify this before it becomes the bigger flame of the year.

By today, Kunos Simulazioni is part of Digital Bros Family, and me and Stefano by today are shareholders of Digital Bros. That's it. We are still the founders of Kunos, we are still IN, also keeping our respective positions and responsabilities, with just few exceptions: the budget we'll manage by now doesn't come anymore from our personal profits, but from Digital Bros, our bigger AC fan. Keeping the same policy, strategies, DNA, development team, goals. So, if this news would not been made public, you couldn't realize that something is changed, because - by a gamer/simracer point of view - nothing is going to change.

The reason why this news comes like a bombshell is because Digital Bros is a listed company, therefore this kind of operation must a) kept confidential until the negotiation is over, b) go public when is done. That's it.

For whom are afraid that today a piece of their simracing world has gone, let me remind them that Digital Bros has published - under its label 505Games - the console version of Assetto Corsa, and it doesn't seem to me that AC on PS4/XB1 is an arcade game: definetely it isn't. Therefore, before to scream in any direction that "Kunos has been bought, The World is Over", please sit down, breath and think. Because the only news you should be interested is that by today, we have more resources, time and power to do our job, even better than before.

So: think easier, live better, stay strong. The Future is Bright.

Have a nice weekend
"
 
From Massarutto facebook page

"
Ok, let's clarify this before it becomes the bigger flame of the year.

By today, Kunos Simulazioni is part of Digital Bros Family, and me and Stefano by today are shareholders of Digital Bros. That's it. We are still the founders of Kunos, we are still IN, also keeping our respective positions and responsabilities, with just few exceptions: the budget we'll manage by now doesn't come anymore from our personal profits, but from Digital Bros, our bigger AC fan. Keeping the same policy, strategies, DNA, development team, goals. So, if this news would not been made public, you couldn't realize that something is changed, because - by a gamer/simracer point of view - nothing is going to change.

The reason why this news comes like a bombshell is because Digital Bros is a listed company, therefore this kind of operation must a) kept confidential until the negotiation is over, b) go public when is done. That's it.

For whom are afraid that today a piece of their simracing world has gone, let me remind them that Digital Bros has published - under its label 505Games - the console version of Assetto Corsa, and it doesn't seem to me that AC on PS4/XB1 is an arcade game: definetely it isn't. Therefore, before to scream in any direction that "Kunos has been bought, The World is Over", please sit down, breath and think. Because the only news you should be interested is that by today, we have more resources, time and power to do our job, even better than before.

So: think easier, live better, stay strong. The Future is Bright.

Have a nice weekend
"
Wake up ! Posted by another RD member 2 pages previous :)
 
I'm so glad I was drunk at the football (SEAGULLS!) and missed last nights mass-overreaction to this, of course that was to be expected as the Sim Racers do like to get their knickers in a twist at the slightest little thing so something big like this news was a sure fire way to rile them into a cardiac arrest!

Anyway, personally the business of Kunos is no business of mine, they created their company from the ground up and can do whatever the hell they like with it for all I care, if they get rich from this they deserve it...every single penny deserve it. They've worked hard for years to create Sims for us to enjoy in our homes and as we learnt last year they were pulling 16hour days to get the Porsches released, nothings gonna change drastically as Marco has said...just carry on regardless.

Kudos to Kunos.
 
Hopefully this means a bigger team, led by the former leaders to keep the direction of the project in the right way, with more financial abilities so that we can enjoy more content.
Just hoping
This.
At the moment they could afford to release a very limited number of laserscanned tracks every year.
And the license cost of dream tracks like Suzuka and LeMans was out of their budget.
Hopefully with this new investor and with the same Kunos guys...
 
Whatever will happen, will happen. It's all about money in the end. No money, no product. This could be a good thing. They can't do any worse than SMS did with Pcars.
 
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Every thing is about money , that is the limiting factor for all of us when it comes to for-filling our goals & dreams.
Ac until this point has I would imagine has been a hand to mouth operation , always having to stumble from one DLC to the next & hoping they return enough profits to take them on to the next step forwards.

The deal with Digital Bros means a different way of financing AC & Future product without having to use their own money.
For sure the rules will change as regarding development time lines & were & how to market the game.

It also mean stuff like marketing PR & advertising packaging will be handled by Digital Bros instead to taking up valuable time for Kunos Simulazioni , instead they can just work on bring out new content or lay the ground works for the next in the series of AC.

They would have had to find a bigger partner at some point with the ability to open them up to different ways of funding their project. that is the way it works these days if you want to move forwards.

How this will effect the future time line for AC & how it will effect things like modding & their related licencing issue is some thing for the future.

So it should be good for every body I hope.
I wish them both the best of luck in their new venture.
 
Sigh .. .... .. .
I guess one less average at best game to play .
The console shift of resources was a mistake in first place and now they might even make it appeal to even more console casuals , just wonderful . rip GPCMR ™
Inb4 more street stock cars are being "introduced" in the upcoming "DLCs".
I might go back to iRacing at this point and start having some serious racing .
The game already had stagnated development and basic "features" that should have been included as given in any serious sim were kinda missing ,and never got developed .
With that being said,if they don't sway ,and stay true to the core,and still put their primary focus on sim side of things and reroute resources into developing key features that should have been at launch in first place ,i can see this game become one of my favorites in the long run ,well it won't be as good as rFactor or iRacing or anything in that nature but it will be good contender .
+ no more street cars we already have more than enough for the next couple games under the same brand in advance.
 
MR. WHEATLEY!!!!.......Love your work also,..Care to comment on the speculation surrounding "Not RF3"?:p
I was just a mouth to say things (which I withdrew from doing), my work is commercial so not really seen by the sim community. :)

Not the place to do it really, but much like with this AC deal speculation should only be considered speculation, nothing more. Facts will come.
 
I don't understand the worry about future titles becoming Gran Turismo-ized. You can already achieve very easy and forgiving handling using a controller just by turning up the stability control in the realism settings. AC got released on console with probably the most advanced handling and tyre model ever to come to a Playstation or Xbox and sold a million copies. I think that should put minds at ease.

What 505 are paying for here is an asset. Namely a decent sim engine that's fully compatible with current gen consoles. What's more likely is that Kunos will be left to their own devices while their technology is licensed out to other studios to make more arcade fair like the way Microsoft hands T10s engine and assets over to Playground so they can make the Horizon games.
 

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