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Jyllandsringen v1.00

Discussion in 'RACE 07 Mods' started by Tomas Beha, Mar 29, 2009.

  1. Hello everybody here at RaceDepartment, we would like to present our first official release:
    Jyllandsringen for Race'07 (+Expansions)

    Go read all about it, and find link to download @ www.custom-8.dk

    Please let us know what you think :)

  2. Very, very professional job done on this track. Well done! Impressive.

    Although I can't say I like driving the track, even if it is very technical.
  3. Great track, excellant feed back in the game. Textures are all there and help immerse you it to it. A few FPS hits here and there but only a with full field.

    If only this mutch love could be thrown at the British tracks (bar Brands) over the ones available.
  4. Nice track, but I agree with Ryan, the tracks is very hard and techical to drive. Great work, though!:victory:
  5. ...A nice track is a hard and technical track :)
    Nice work :thumb:
  6. Great track, very very nice. One little remark: I installed this one with your installer in my GTR evo version. Then I want to install it on my Dedicated server, but I could only remove or repair. I copied the folder in the location directory to the dedicated server and everything is fine. I find installers not the ideal solution (that's my opinion).
  7. Bram

    Ezekiel 25:17 Staff Premium

  8. There are several resons for the installer, one beeing the EULA which covers our 'behind' from getting sued... for whatever user might mess up :p It also eases a possible future upgrade-procedure, which people often mess up - causing mismatch and frustration.

    But thank you all for giving it a very warm welcome.. :)
  9. I've still not managed to give it a go :p

    May have to organize a Sprint & Feature event over the next couple of weeks
  10. Maurice Hurkmans

    Maurice Hurkmans
    RD Travel Expert

    Very nice, but very technical track. Really puts up a challenge!
  11. Great track! And the detail is awesome!
  12. Bram

    Ezekiel 25:17 Staff Premium

    I dont understand the Eula to be honest, must we ask permission to run this track in the racing club/leagues? Or do i completely misunderstand the word "public".

    Can you clarify that Whisper?
  13. When there is an installer, you must accept the End Users License Agreement by pushing an OK or Accept button. Now you made an agreement with the software vendor that thay are not responsible for their software messing up your system. Yes, you are free to develop, yes you are free to distribute public. But in case something does go wrong, you (as consumer) are also free to ask a compensation when something does go wrong due to their software. By accept such an agreement, which nobody actually read, you are on your own.
  14. Bram

    Ezekiel 25:17 Staff Premium

    If you boot the track in the game it says that you are not allowed to use this track for non-commercial and commercial public events. So if i want to run it in the racing club, do i need to ask permission? Thats more what i ment, sorry for rubbish way of asking :)
  15. Using the track in leagues without commercial interests and non-profit is allowed, as long as it's not used in "public-display", which it isn't as long as each client uses the track in private. With the term "public-display" we mean using it in showrooms, at markets and so forth.

    But I get your point. We should have pointed out that we ment, as in physical relations, not virtual. However ANY use for profit, is not allowed. So as long as RD is a non-profit simracing-community, you are cleared. If making profit, disallowed..

    If still in doubt, please use our contact-info on site.

    EDIT: read your second reply after typing this, hope this clearifies it. The loadscreen states..
    "Any use ot this track for public display, profit or non-profit prohibited..." it does not read "non-commercial" ;)
  16. Bram

    Ezekiel 25:17 Staff Premium

    Thanks for clearing that up WiZPER_DK :thumb: We might add it on the track roster of the RDMCC as the replacement for the Zandvoort Club event (bugged pit) :)
  17. But thats an ingame-track, yes ? ;)
  18. Bram

    Ezekiel 25:17 Staff Premium

    Yes it is

    Are you guys planning to do more DTC tracks btw? I absolutely 100% support original work. It must have been a hell of a lot of time spend on this one. Fantastic result!
  19. If I say about 500 hundred manhours, I would not be exatruating.. but it has also been a long learning-process. BTW: where did the poll go ? :D
  20. Bram

    Ezekiel 25:17 Staff Premium

    Polls tend to kill good feedback... :)