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Discuss the 2017 Formula One Australian Grand Prix here.

issues with headlights / brake lights?

Discussion in 'Assetto Corsa' started by Reik Major, Dec 30, 2015.

  1. Reik Major

    Reik Major

    I'm only playing AC with PP-Filters disabled and I'm fine with the look of it at all.

    But on some cars the brake lights don't work at all (e.g. Audi R8 Ultra), which is a big problem to me in racing.

    Is this related to not using PP-Filters, or am I missing a graphics option?

    In general I'm not happy with the look of the lights without PP-Filters (comparing to GSC for example). Does anybody know if this is can be improved by Kunos for the None-PP-Users? Or is it limited at this stage?
  2. Matheus Machado

    Matheus Machado
    Talking Door Racing Premium

    Yes, because the engine only supports one source of light A.K.A as Sun.
    So only PP filters can emulate the secondary lights. Without them is the same as applying a red skin to your brake lights, not visible at all.

    Hope I answered it.
  3. Reik Major

    Reik Major

    Yes, thx mate.

    So for the cars it works at least a bit, the lights turn into a lighter red under braking, right? If so, it would be very helpfull if this goes for each car and not just a few.
  4. Matheus Machado

    Matheus Machado
    Talking Door Racing Premium

    The PP filters will add some glow to the braking lights, more than only changing the color of the texture as it happens with WITHOUT (my mistake there) PP filters.
    Last edited: Dec 30, 2015
  5. Reik Major

    Reik Major

    Yeah, I understand.

    So as I see it, Kunos should give each single car working braking lights without PP-Filters, just by making them appear in a lighter colour under braking. Because I remember I could see brake lights on a few cars.
    • Agree Agree x 1
  6. Matheus Machado

    Matheus Machado
    Talking Door Racing Premium

    They have, there isn't the glow as we have with PP filters.
    I think more can be done only with a new engine to be honest.
  7. Turning off pp/hdr is turning off the effects that make lights light up (bloom mostly). It's the same as saying that with reflections turned off, chrome's not shiny... that's what that setting is for.

    If they even support non-hdr in a new engine, it would have the same limitations - without dynamic lighting range, lights can't always be brighter than the scene. I'd expect them to just drop the setting completely next go-around.