Hi, look at the first 10 pages cant see this, though I am sure I have seen a fix before. I have a track in BTB (for rFactor) and I moved the project to BTBevo so I can use it in RaceOn.
I just moved the project folder and exported it (ran it in GTR2 first), when the track loads in RaceOn, the cars are about 1/2 a wheel underground, so I can leave the pits, if I jump to the race all the cars are stuck together about 10 meters in the air... I thought the fix was the height option in BTB but thats only at export, so I assume thats not going to help me... Is there a simple fix for this???
Also AI in rFactor, I am using the ISI tools to setup some better AI (rFactor AIWCAM Editor), but after I do the fast line, I run it in game and the AI are either 5 seconds off the pace or else they run off the corners (often disapearing through a wall). I know I am doing the process OK, so I assume the issue is something to do with the way I drive the fast line.
I am using the default ZR car from the original game, this a good car for AI??? Some people say 80% speed, some say fast, some say smooth. I have tried all, still crappy AI, I have some cambered corners but these are not the only ones with issues.
Any AI fast line advice would be nice.
Taaa
I just moved the project folder and exported it (ran it in GTR2 first), when the track loads in RaceOn, the cars are about 1/2 a wheel underground, so I can leave the pits, if I jump to the race all the cars are stuck together about 10 meters in the air... I thought the fix was the height option in BTB but thats only at export, so I assume thats not going to help me... Is there a simple fix for this???
Also AI in rFactor, I am using the ISI tools to setup some better AI (rFactor AIWCAM Editor), but after I do the fast line, I run it in game and the AI are either 5 seconds off the pace or else they run off the corners (often disapearing through a wall). I know I am doing the process OK, so I assume the issue is something to do with the way I drive the fast line.
I am using the default ZR car from the original game, this a good car for AI??? Some people say 80% speed, some say fast, some say smooth. I have tried all, still crappy AI, I have some cambered corners but these are not the only ones with issues.
Any AI fast line advice would be nice.
Taaa