Paul Jeffrey
Premium
Having reported a while ago that iRacing are looking at substantially revising the admittedly poor damage model within the simulation, this latest preview video released by the developers suggests that work is coming on rather nicely - adding a much needed and often overlooked dimension to the racing experience that in my humble opinion doesn't go far enough in many modern sim racing simulations.
As can be seen from the short video above, the new damage model looks to take things much further than ever before in iRacing, with considerably more visual damage affecting cars that have been involved in content with each other or the wall across the large variety of circuits available within the sim.
From flying wheels to big visual damage, the new model is indeed a very nice step in the right direction for the online only racing simulation.
iRacing.com is a PC exclusive online only subscription racing simulation available through the Steam network.
For more from the world of iRacing, including setup advice, news and community discussion, head over to the RaceDepartment iRacing sub forum and get yourself involved in the discussion.
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For more from the world of iRacing, including setup advice, news and community discussion, head over to the RaceDepartment iRacing sub forum and get yourself involved in the discussion.
Like what you see here at RaceDepartment? Don't forget to like, subscribe and follow us on social media!
 
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