Insufficient memory when loading project

Net.framework
unhandled exception in the application. out of memory

System.Exception: Error validating RBR_Objects_1, object RBR_Objects_1\Objects\ARBRE3
out of memory.
в BobsBits.XPack.VerifyObjectsAndSetReferences()
в BobsBits.XPacks.VerifyXPacks()
в BobsBits.Venue.LoadFromBinary(String ProjectFolder, String Filename, Boolean ForAnUndo, String& ErrorMessage)
в BobsTrackBuilder.frmMain.OpenVenueFile(String ProjectFolder, String Filename, Boolean ForAnUndo)
в BobsTrackBuilder.frmMain.mnuFileOpen_Click(Object sender, EventArgs e)
в System.Windows.Forms.MenuItem.OnClick(EventArgs e)
в System.Windows.Forms.MenuItem.MenuItemData.Execute()
в System.Windows.Forms.Command.Invoke()
в System.Windows.Forms.Command.DispatchID(Int32 id)
в System.Windows.Forms.Control.WmCommand(Message& m)
в System.Windows.Forms.Control.WndProc(Message& m)
в System.Windows.Forms.ScrollableControl.WndProc(Message& m)
в System.Windows.Forms.ContainerControl.WndProc(Message& m)
в System.Windows.Forms.Form.WndProc(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
в System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
в System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Загруженные сборки **************
mscorlib
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
MC
Версия сборки: 3.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Windows.Forms
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
†ˆŒ˜™•‰Ž†•Œ““™š
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
License
Версия сборки: 1.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Management
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
mscorlib.resources
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
BobsTrackBuilder
Версия сборки: 0.8.0.3
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
BobsBits
Версия сборки: 1.1.1.5
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
Microsoft.DirectX
Версия сборки: 1.0.2902.0
Версия Win32: 5.04.00.2904
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.dll
----------------------------------------
Microsoft.DirectX.Direct3D
Версия сборки: 1.0.2902.0
Версия Win32: 9.05.132.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
----------------------------------------
Microsoft.DirectX.Direct3DX
Версия сборки: 1.0.2911.0
Версия Win32: 9.12.589.0000
CodeBase: file:///C:/Windows/assembly/GAC/Microsoft.DirectX.Direct3DX/1.0.2911.0__31bf3856ad364e35/Microsoft.DirectX.Direct3DX.dll
----------------------------------------
Microsoft.VisualC
Версия сборки: 8.0.0.0
Версия Win32: 8.00.50727.4927
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualC/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualC.dll
----------------------------------------
ICSharpCode.SharpZipLib
Версия сборки: 0.85.5.452
Версия Win32: 0.85.5.452
CodeBase: file:///D:/BobsTrackBuilder/ICSharpCode.SharpZipLib.DLL
----------------------------------------
System.Xml
Версия сборки: 2.0.0.0
Версия Win32:
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_ru_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
System.resources
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.5420 (Win7SP1.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_ru_b77a5c561934e089/System.resources.dll
----------------------------------------
System.Drawing.resources
Версия сборки: 2.0.0.0
Версия Win32: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing.resources/2.0.0.0_ru_b03f5f7f11d50a3a/System.Drawing.resources.dll
----------------------------------------
My system Win7x64\4gb RAM

How i can open my project?
 
Look in btb's temporary files (they are named very strange) - for some backup (sort by date - one of the latest and quite big maybe) - rename it to 'venue.bin' and paste to your project's folder. You should get some previous version of your track. I hope it helps somewhow.
 
OK, I've already tried it, after replacing "venue.bin" file from the temporary folder, the project is loaded only once, but if I save a project in the BTB and I try to load an error again.
next step
if I change "venue.bin" back, the project is loaded only once, too
 
Yes, Ehrlec, I did not read carefully :)
There can be more objects causing problems, so they will be described in first lines of error messages...
Funny thing is that btb does validate xpacks even if the checkbox for this function is empty ;)
There could be also simple debugger to e.g. replace things with others. Or textures - materials etc.
There could be more simple things, but not anymore :D
 

Latest News

Are you buying car setups?

  • Yes

  • No


Results are only viewable after voting.
Back
Top