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Help with Objects

Discussion in 'Bob's Track Builder' started by Brad Dibble, Mar 21, 2009.

  1. I can construct 3 d objects with autocad but dont know how to attach an image to make for example a tree. Does anyone know of a tutorial for this?
  2. So No one knows how to add textures to objects?
  3. hope this helps.[ame]http://http://www.youtube.com/watch?v=JHu66uA9xJ0[/ame]
  4. Autocad is the wrong program for this. if you want a texture on your model you must work with 3dsmax or cinema4d or so on.

    for models it self Autocad isn´t a good selection. there is 3dsmax or so on the best too. If you constructing engineer (like me :D) you understand (first) 3d CAD programs much better than 3dsmax. For modeling without texture you can use real 3D CAD Programs like Solidworks or Inventor. But at the end you must converting to 3dsmax to texture your object. I start up with solidworks, but for games the polygons of converted object isn´t good. It takes some ...no it takes much time to lerning 3dsmax, but i think it is the best way.

  5. Thanks for the reply. I guess I'll have to find a copy of 3ds max someplace.
  6. Will this work in blender or do you have to have 3ds?....Is there a lower price system that works for this?
  7. you could also try Softimage Mod Tool it's free for non-comercial usage.
  8. For trees, once you've got your dds file, it's quite simple to copy an existing tree from the BTB XPacks, edit the xml files to point to your image, then put it back into an XPack.

    Assuming Brendon or EnnisFargis don't object, of course! ??
  9. Brendon Pywell

    Brendon Pywell
    Bob's Track Builder

    The Default BTB XPack is to be used as an example. I am very happy for people to duplicate an object and retexture it to their own needs. I'm even happier when they share their own XPacks too.
  10. I don't object.
    Pull em to bits & share your new creations.