• Racing is not a matter of life and death. It's much more important than that!
  1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. If you have any questions, please don't hesitate to ask. There's no such thing as a stupid question.

Help with Objects

Discussion in 'Bob's Track Builder' started by Brad Dibble, Mar 21, 2009.

  1. Brad Dibble

    Brad Dibble

    Messages:
    114
    Ratings:
    +3
    I can construct 3 d objects with autocad but dont know how to attach an image to make for example a tree. Does anyone know of a tutorial for this?
     
  2. Brad Dibble

    Brad Dibble

    Messages:
    114
    Ratings:
    +3
    So No one knows how to add textures to objects?
     
  3. LStone

    LStone

    Ratings:
    +0
    hope this helps.[ame]http://http://www.youtube.com/watch?v=JHu66uA9xJ0[/ame]
     
  4. Lamda

    Lamda

    Messages:
    85
    Ratings:
    +4
    Autocad is the wrong program for this. if you want a texture on your model you must work with 3dsmax or cinema4d or so on.

    for models it self Autocad isn´t a good selection. there is 3dsmax or so on the best too. If you constructing engineer (like me :D) you understand (first) 3d CAD programs much better than 3dsmax. For modeling without texture you can use real 3D CAD Programs like Solidworks or Inventor. But at the end you must converting to 3dsmax to texture your object. I start up with solidworks, but for games the polygons of converted object isn´t good. It takes some ...no it takes much time to lerning 3dsmax, but i think it is the best way.

    Lamda
     
  5. Brad Dibble

    Brad Dibble

    Messages:
    114
    Ratings:
    +3
    Thanks for the reply. I guess I'll have to find a copy of 3ds max someplace.
     
  6. redrunneru1

    redrunneru1

    Ratings:
    +0
    Will this work in blender or do you have to have 3ds?....Is there a lower price system that works for this?
     
  7. jharro

    jharro

    Ratings:
    +0
    you could also try Softimage Mod Tool it's free for non-comercial usage.
     
  8. chub_pearson

    chub_pearson

    Messages:
    312
    Ratings:
    +2
    For trees, once you've got your dds file, it's quite simple to copy an existing tree from the BTB XPacks, edit the xml files to point to your image, then put it back into an XPack.

    Assuming Brendon or EnnisFargis don't object, of course! ??
     
  9. Brendon Pywell

    Brendon Pywell
    Bob's Track Builder

    Messages:
    418
    Ratings:
    +156
    The Default BTB XPack is to be used as an example. I am very happy for people to duplicate an object and retexture it to their own needs. I'm even happier when they share their own XPacks too.
     
  10. Eric Tozer

    Eric Tozer

    Messages:
    301
    Ratings:
    +1
    I don't object.
    Pull em to bits & share your new creations.

    Cheers