Hy all, Now stage in my project is making textures. With road and wall i don't have a problem, but how a make grass right texture? What combination I need? Maybe some one can do and show example... In user manual say that: Diffuse, Multiply & Add - The Diffuse texture is multiplied by one texture, then added to another to determine the final colour. Faster to calculate than Diff Bump Spec. Good for grass. But I don't understand how it work.