AC GP2 @ Suzuka - Sun 07.09.14

Assetto Corsa Racing Club event
GP2_suzuka.jpg


"Sweeping bends in red and white"
Server: #2
Max servers: 1
Max number of participants: 26
Cars: GP2
Car download: click here (0.9.9)
Track: Suzuka
Track download: click here (v0.9)
(this track takes longer to load up ingame than others)
If you like this track, give Albert McSaltens a shoutout here!

Booking: 18:00 GMT
Qualifying: 19:00 GMT
Race: 19:45 GMT
Race distance: 23 laps
Estimated end of event: 20:30 GMT

Participation requires a license: click here
Racing Club rules and License info: click here
Teamspeak password:
click here
Teamspeak installation guide: click here

||| It is imperative that you give back the position,
if you make contact and disadvantage another driver.


Notes

This event
  • Time of day will be set at 14:00h.
  • Standing Start for the race.
  • This event has a minimal number of 5 participants to take place.
  • Disabled grip dynamics.
  • Penalties will be disabled during this event.
  • Tyre degredation set at 50%. // may be subject to change.
  • Visit the 24/7 server beginning Thursday to test this combination on the server.
In general
  • Server will be up, close to or at 18:00 GMT.
  • Booking starts at 18:00 GMT.
  • Sign up window closes at 17:30 GMT sharp.
  • Sign out before 17:30 GMT, if you don't know for certain you can participate in this event or can't book in time.
  • Passwords are sent via private message before or at 18:00 GMT.
  • Mechanical damage set to 0%.
  • Fuel consumption set to 100%.
  • Call out on teamspeak to inform slower cars they are about to be lapped.
  • Make a new post for a better overview, if you do need to sign out.
  • It is strongly encouraged to be present in teamspeak.
  • To ensure a level playing field, set the ambient temperature to the default 26°C - example.
  • Check & load up your Race-setup after Qualifying.
  • For custom car liveries click here.
  • For car setups click here.
  • If anything goes wrong with the server, please leave here a message immediately.
  • Our racing clubs are foremost meant to gain online experience - this is not a league race. It's not about the results, it is meant to be fun.
  • Priority access: if the number of sign-ups exceeds the max number of participants, premium members are going to be given priority access for this event.
  • If you haven't already: buy Assetto Corsa directly from the RD Store for € 29,99.

Entry list

  1. Akis Kevrekidis
  2. Catalin Sasu
  3. Benni Strunk
  4. Rob Sharp
  5. Stelios Fevgatos
  6. Keith Griffall
  7. Edwin Collingridge
  8. Kevin Hagendoorn
  9. Stephen Sekhon
  10. Guus Verver
  11. Emil Praga
  12. Geoffroy Tassenoy
  13. Fernando Deutsch
  14. James Bolton
  15. Galin Dimov
  16. Dave Robinson
  17. Barney Fox
  18. Henri Sinik
  19. Kristoffer Somby
  20. Dion de Martines
  21. Alberto Arm
  22. Oscar Hardwick
  23. Yuri Kasdorp
  24. -
  25. -
  26. -
UTP: 53
 
Last edited:
Sign me up please. Hope my connection holds but I think it was just a freak thing at Albert Park. Also the gp2 cars were just updated.
 
Last edited:
Sign me in, please.
Thx.:)
... and btw, doesn't the GP2 race in Monza this weekend ? :whistling:
 
@Stelios Fevgatos
@Galin Dimov

The laserscanned Kunos tracks are not necessarilly suited for this GP2 car. Like the F1 car, it is very stiff and requires a smooth surface/mesh to drive upon, which for instance Nürburgring does not have.
Often featuring Kunos tracks will get one sided very quickly - you all have driven most of them for almost a year now.
Already before the weekend I've decided on the next GP2 track, which will be a Kunos' one.
 
Last edited:
@Stelios Fevgatos
@Galin Dimov

The laserscanned Kunos tracks are not necessarilly suited for this GP2 car. Like the F1 car, it is very stiff and requires a smooth surface/mesh to drive upon, which for instance Nürburgring does not have.
Often featuring Kunos tracks will get one sided very quickly - you all have driven most of them for almost a year now.
Already before the weekend I've decided on the next GP2 track, which will be a Kunos' one.

fair enough, not saying to race only on the original ones but to have some races atleast...looks like you've already thought about it:thumbsup:
 

Latest News

What's needed for simracing in 2024?

  • More games, period

  • Better graphics/visuals

  • Advanced physics and handling

  • More cars and tracks

  • AI improvements

  • AI engineering

  • Cross-platform play

  • New game Modes

  • Other, post your idea


Results are only viewable after voting.
Back
Top