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GP2 2011 @ Nuerburgring GP - Sunday 6th May 2012 09:00GMT Start

Discussion in 'rFactor 2 Racing Club & Leagues' started by Von Butters, May 1, 2012.

  1. Von Butters

    Von Butters
    Premium Member

    [​IMG]

    Server Name: RACEDEPT.COM GP2
    Mod: http://www.mediafire.com/download.php?7b91adkyud1ys5d
    Track: Nurburgring GP (Default Track) for lite users: (http://www.mediafire.com/download.php?1s7d1u8669b1cs6)

    09:00 GMT: Practice
    09:20 GMT: Qualification
    09:30 GMT: Warm-up
    09:35 GMT: Race (2 X 20 Minutes, Formation lap with Standing start)
    Click here to find out what time its is in your timezone
    Server and teamspeak password: Click Here
    RD Club Rules: Click here
    Live Timing: Click Here

    Extra Notes

    •Formation lap will take place at 100 Mph tops. Weaving is allowed however no brake tests and no burnouts. Stopping on the formation lap is not allowed.
    •Chatting of any kind during Qualifying and the Race is strictly prohibited. There is no need to say sorry/thanks/pitting/leaving pits/etc. Anything that needs to be said can wait until after the session.
    •Licensed Members are encouraged to share images, videos and race reports in this thread.
    •If you feel you were wronged in any way during an event and wish to report the incident, simply send the event organiser a private message. Please include a description of the incident along with a video. Do not post reports/accusations in the thread itself - negativity and anger gets us nowhere.To sign up simply state below.

    Sign-up list:
    1. - Lars Brugman
    2. -
    3. -
    4. -
    5. -
    6. -
    7. -
    8. -
    9. -
    10. -
    11. -
    12. -
    13. -
    14. -
    15. -
    16. -
    17. -
    18. -
    19. -
    20. -
    Reserves
    1. - Georgios Davakos
    2. -
    3. -
     
  2. Seems logic I'm in :thumbsup:
     
  3. Could I be signed up as maybe? (9am sound quite early for an open wheel race.)
     
  4. Von Butters

    Von Butters
    Premium Member

    Remember that its GMT, so it'll be starting at 1000 BST.
    I'll put a link in so you can check for your own time zone!
     
  5. Von Butters

    Von Butters
    Premium Member

    Ive noticed the download link isnt working for the mod.
    Im trying to get a new one posted asap, please bear with me!
     
  6. GP2 :)
    Too early though.. even if it is 10:00
     
  7. Here is a link for the mod
     
    • Like Like x 1
  8. Von Butters

    Von Butters
    Premium Member

    Thanks Lars, but we need to make sure is the same one as server side.
    I've got one waiting for checking and compatibility.
    Good work all the same
     
  9. How do you install the GP2 mod that is in the link? It just seems to have peices missing.
     
  10. Von Butters

    Von Butters
    Premium Member

    it shouldnt have, but im doing a check on it now, please bear with me! ;)
     
  11. Thanks
     
  12. Von Butters

    Von Butters
    Premium Member

    Ive just downloaded and checked all of the files, and they all seem to be there.
    Have you tried redownloading them again, or tried a different RAR unpacker?
    I used WinRAR to archive them, that would be my first choice to unpack them!
     
  13. Ok no probs, it just seems to be the folder that would go into vehicles.

    Where do you need to extract the GP2011 folder?
     
  14. in the general rFactor folder: C/Program Files/rFactor :)
     
  15. Von Butters

    Von Butters
    Premium Member

    Find where you have rFactor installed then put it in XXX:\rFactor\GameData\Vehicles\ so then you should end up with XXX:\rFactor\GameData\Vehicles\GP2_2011, where XXX is your source drive
     
  16. Made sure that the GP_2011 folder is in that place. Do I not need a rFm file to access the cars in game?
     
  17. Try what I said that should work :)
     
  18. Von Butters

    Von Butters
    Premium Member

    So long as the whole of the GP_2011 folder and contents are sitting in your Vehicles folder, it should be fine
     
  19. Sorry, I wont be able to race. It dont work correctly, I managed to acess the cars thru All cars rfm but it dont have any sound. I thought that all mods needs a rfm file to access the cars in game and so the game knew what sounds it should use etc
     
  20. Von Butters

    Von Butters
    Premium Member

    sorry, id totally missed that. Im uploading it now, ill give you the link asap